LoLTier

Patch 25.24 Notes

The last patch of the year, 25.24 is here!

Patch 25.24 Notes

12/16/2025 Mid-Patch Updates

Aatrox

  • Minimum Bonus Monster Damage : 40 ⇒ 15

Ambessa

  • Damage : (+30% bonus AD) ⇒ (+25% bonus AD)
  • Damage : (+ 40 / 45 / 50 / 55 / 60% bonus AD) ⇒ (+ 50% bonus AD)

Lux

  • AP Ratio : (+30% AP) ⇒ (+35% AP)
  • AP Ratio : (+65% AP) ⇒ (+75% AP)

Miss Fortune

  • Base Health : 640 ⇒ 625
  • Health Growth : 103 ⇒ 100

Qiyana

  • Monster Damage : 1.75x ⇒ 1.55x

Sylas

  • Monster Damage : 1.3x ⇒ 1.15x

Tahm Kench

  • Damage : (+4% bonus HP) ⇒ (+4.5% bonus HP)

Volibear

  • Damage : (+100% AD) ⇒ (+110% AD)

Zaahen

  • Hold/Recast Duration : 5 seconds ⇒ 4 seconds
  • Q1 no longer heals when hitting wards, plants, or structures
  • Q1 Bonus Damage Ratio : (+ 20 / 30 / 40 / 50 / 60% bonus AD) ⇒ (+ 20 / 25 / 30 / 35 / 40% bonus AD)
  • Q2 Bonus Damage Ratio : (+ 20 / 30 / 40 / 50 / 60% bonus AD) ⇒ (+ 20 / 25 / 30 / 35 / 40% bonus AD)
  • Outer Ring Bonus Damage Ratio : (+ 100% bonus AD) ⇒ (+ 75% bonus AD)
  • Damage Taken: 105% ⇒ 110%
  • Ability Haste: -10 ⇒ -20
  • Damage to Max Health Ratio: 0.08 ⇒ 0.1
  • Current Health Damage: 12% / 10% ⇒ 9% / 6%
  • We've made some adjustments to the Augment pool to provide more diversity in what's offered each game.
  • Fixed a bug where Pandora's Box is showed as another augment at end of game screen.
  • Fixed a bug where Zaahen's E and R didn't reduce cooldown with Dashing.
  • Fixed a bug where Jeweled Gauntlet was criting less than it is intended.
  • Fixed a bug where taking both Jeweled Gauntlet and Vulnerablity does not grant extra critical damage on spell crit.
  • Fixed a bug where it was possible to enable the shop if an augment was selected outside of the base.
  • Fixed a bug where Sword of Blossoming Dawn would heal dead player or zombies.

Patch Highlights

Reindeer Smolder, Winter Wonder Milio, Winter Wonder Zeri, Sunken Shadows Lucian, Sunken Shadows Nami, and Prestige Winterblessed Mel will be available December 3, 2025.

Season 3 Ranked Ending Soon

  • Victorious Skin Border that is compatible with all 3 Victorious Skins of 2025 (requires owning all 3 Victorious skins of the year)
  • Season 2025 Ranked Emote
  • Season 2025 Ranked Icon

WASD Launches in Limited Queues

  • Normals: Customs, Swiftplay, ARAM
  • Game Modes: Arena, ARAM: Mayhem, ARURF
  • Dynamic Camera - New Camera that follows your mouse, with speed settings!
  • Scout Ahead Button - Middle mouse click to freely move your camera while in Dynamic Camera, release to snap back.
  • WASD Remapping - Remap your keybinds as you wish

Champion Select

  • You are no longer able to ban champions hovered by your teammates.
  • In patch 25.23, we introduced improvements to speed up champ select for Summoner's Rift (Solo/Duo, Flex, and Normal Draft) to 2 pilot regions in NA/OC. These improvements are now being rolled out to all regions.

Sanctum

Your Shop

Arcane Anniversary

Champions

Braum

  • Base Health : 610 ⇒ 630
  • Damage On Follow-up Attacks : 20% ⇒ 40%

Dr. Mundo

  • Monster Damage Cap : 350 / 425 / 500 / 575 / 650 ⇒ 300 / 375 / 450 / 525 / 600

Kayn

  • Bonus Post-Mitigation Magic Damage : 25-45% ⇒ 20-40%

Kha'Zix

  • Base Damage : 85 / 115 / 145 / 175 / 205 ⇒ 75 / 105 / 135 / 165 / 195

Master Yi

  • Base Health : 655 ⇒ 640
  • Attack Damage Growth : 2.8 ⇒ 2.5

Mel

  • Orb Magic Damage : 60 / 105 / 150 / 195 / 240 ⇒ 60 / 100 / 140 / 180 / 220
  • Magic Damage per Second : 16 / 32 / 48 / 64 / 80 ⇒ 16 / 26 / 36 / 46 / 56
  • Lingering Debuff Duration : 0.75 ⇒ 0.5 seconds
  • Mana Cost : 50 / 55 / 60 / 65 / 70 ⇒ 50 / 60 / 70 / 80 / 90 mana

Nasus

  • Base Health : 631 ⇒ 650
  • Base Damage : 35 / 55 / 75 / 95 / 115 ⇒ 40 / 60 / 80 / 100 / 120

Nidalee

  • Bonus Damage Beyond 525 Range : 30-125% ⇒ 0-125% (Note: Damage at ranges below 525 are unaffected.)

Sejuani

  • Cooldown : 19 / 17.5 / 16 / 14.5 / 13 ⇒ 18 / 16.5 / 15 / 13.5 / 12 seconds
  • Mana Cost : 70 / 75 / 80 / 85 / 90 ⇒ 60 / 65 / 70 / 75 /80
  • AP Ratio : 60% ⇒ 75%
  • Mana Cost : 65 ⇒ 60
  • First Hit AP Ratio : 20% ⇒ 30%
  • AP Ratio : 60% ⇒ 70%
  • Cooldown : 130 / 110 / 90 ⇒ 120 / 105 / 90 seconds

Swain

  • Heal per Fragment : 3-6% (based on level) ⇒ 6%

Viktor

  • Shield : 40-115 (based on level) (+18% AP) ⇒ 40-140 (based on level) (+25% AP)
  • Bugfix : Fixed a bug that caused Viktor bot's shield to calculate incorrectly.
  • Bugfix : Fixed a bug that caused Q's tooltip AP ratio to be inaccurate.

Zaahen

  • Bonus AD per Stack (25.23) : 1.5-3.3 (based on level) ⇒ 1.5-2.8 (based on level)
  • AD Ratio (25.23) : 30 / 40 / 50 / 60 / 70% bonus AD ⇒ 20 / 30 / 40 / 50 / 60% bonus AD
  • Second Cast Base Damage (25.23) : 30 / 60 / 90 / 120 / 150 ⇒ 25 / 50 / 75 / 100 / 125
  • Cooldown (25.24) : 9 / 8 / 7 / 6 / 5 ⇒ 10 / 9 / 8 / 7 / 6
  • Monster Damage Modifier (25.24) : 50% ⇒ 75%
  • Sweet Spot Damage (25.24) : 4 / 5 / 6 / 7 / 8% ⇒ 4 / 4.5 / 5 /5.5 / 6%

Zed

  • Damage to Monsters : 2x ⇒ 1.8x

Runes

Bloodline

  • Life Steal per Stack : 0.4% ⇒ 0.45%
  • Maximum Life Steal : 6% ⇒ 6.75%

Arena

Azir

Milio

Trundle

Ambessa

Zyra

Bel'Veth

Shardholder

Crown of the shattered Queen

Everfrost

Fulmination

Hemomancer's Helm

Hexbolt

Kinkou Jitte

Radiant Virtue

Twilight's Edge

Twin Mask

Reality Fracture

Decapitator

Demon King's Crown

Stattikk Shiv

  • W Recharge Time: 12-6 ⇒ 10-6 seconds
  • P Burn Damage: 10-50 ⇒ 20-100
  • Q Cooldown: 10 ⇒ 8 seconds
  • R Base Healing: 150-350 ⇒ 200-500
  • Q Removed Arena mods
  • R Removed Arena mods for Resistance Shred
  • Q Cooldown: 14-10 ⇒ 16-12 seconds
  • Plant Damage AP Ratio: 0.2 ⇒ 0.15
  • R removed Arena on-hit mod: 8/11/14 ⇒ 6 / 8 / 10
  • Max Stat shard Amp: 80% ⇒ 50%
  • Health: 300 ⇒ 350
  • Shield: 40% ⇒ 50%
  • Base Damage: 250 ⇒ 300
  • Current Health Damage: 10% ⇒ 13%
  • Attack Damage: 60 ⇒ 70
  • Bolt Damage: 20-60 ⇒ 50-100
  • Adaptive Force: 70 ⇒ 85
  • Minimum Move Speed Granted: 30% ⇒ 50%
  • Health per Tick: 2.5 ⇒ 3%
  • Bonus Attack Damage and Ability Power: 20% ⇒ 25%
  • Solo Stats: 15% ⇒ 20%
  • Double Stats: 30% ⇒ 35%
  • Cooldown: 15 ⇒ 12 seconds
  • Move Speed: 6% ⇒ 8%
  • Percentage Amp Gained on Round Win: 1% ⇒ 1.2%
  • Bounce AP Ratio: 45% ⇒ 25%

ARAM Mayhem

  • Dashing or blinking causes you to leave behind a trail that detonates after a short delay, dealing 70 – 210 (based on level) (+ 125% bonus AD) (+ 60% AP) physical damage per explosion to enemies hit. Enemies can only be affected once every 0.5 seconds from all cast instances.
  • Deal 70% damage to minion
  • Limit to 2 players per game
  • Replace your Non-flash summoner with Orbital Laser
  • On Active, Call upon an orbital laser to fire down on the target location after 2.5 seconds, immediately dealing true damage equal to the 25% of the target's maximum health then up to a total of 360 - 600 (based on level) magic damage over 3 seconds
  • Deal 70% damage to minion
  • Limit to 1 player per game
  • Damaging enemies over 700 units away casts an Ezreal R in their direction. The barrage deals 100 – 350(+ 80% bonus AD) (+ 60% AP) magic damage to enemies it passes through
  • Cooldown: 15s overall, not per target cooldown
  • Limit to 1 player per game
  • Gain the Hail of Blades and Press the Attack Keystone Runes.
  • Hail of Blades - Your first 3 Attacks have massively increased Attack Speed (140% for melee, 80% for ranged).
  • Press the Attack - Hitting 3 Attacks against the same enemy deals a burst of damage (120-360 based on level) and increases your damage until you leave combat (15%).
  • Transmute all of your augments into random Prismatic augments.
  • When you gain permanent stacks of an ability, gain 75% more.
  • Gain 30 ability hast on your ultimate. After casting your ultimate, reset all your basic ability cooldown and gain 300 ability hast on basic abilities for 15s. (20s cooldown)
  • Total Cost: 3000 gold
  • 80 Ability Power
  • 40 Attack Damage
  • 10% Life Steal
  • Passive – Spell Vamp: Gain 10% Spell Vamp.
  • Active – Lightning Bolt (60s Cooldown): Shock a target enemy champion, dealing 175-253 (+30%AP) magic damage and slowing them by 25% for 1.5 seconds.
  • Total Cost: 2350 gold
  • 45 Ability Power
  • 200 Health
  • 12% Heal & Shield Power
  • 15 Ability Haste
  • Passive – Effervescence: Gain 1.2% Attack Speed for every 1% Heal & Shield Power you have.
  • Passive – Peppermint: On-hit: Heal the lowest-health nearby ally champion for 15-40 (+10%bAD) (+7%AP) (Prioritizes allies with lower current health.)
  • Cast Range: 1600 ⇒ 2000
  • Cast Range: 600 ⇒ 800
  • Changed the cast from target cast to self cast so you no longer need to select a target to cast the spell.
  • Zhonya's Cooldown: 90 ⇒ 45 seconds
  • Base Slow Amount: 40% ⇒ 50%
  • Base Damage: 100 ⇒ 200
  • 1% Attack Speed Conversion: 0.75 AD ⇒ 1 AD
  • Bonus crit chance above 100% grants 75% of that crit chance as Adaptive force if you don't already have a crit conversion.
  • Bloom hexgate selection radius reduced to match size of object to reduce accidental clicks
  • Fixed a bug where Self Destruct did not make enemies Airborne.
  • Fixed Self Destruct's tooltip syntax.
  • Fixed a bug where Spiritual Purification was not clear on the damage dealt to nearby enemies.
  • Fixed a bug where Snowball Roulette's tooltip was not stating its intended function.
  • Fixed a bug where Snowball Roulette did not function while having the Biggest Snowball Ever Augment equipped.

Clash - Summoner's Rift Clash

  • Registration Begins: December 8 @ 11:00 AM (Local Time)
  • Tournament Dates: December 13 and 14 (~4-7 PM Local Time, varies by region)

Bugfixes & QoL Changes

  • Fixed a bug that caused basic attack hit VFX to be visible without dealing damage if the attack was canceled by basic attack empowering abilities.
  • Fixed multiple bugs that occurred during the resurrection portion of Zaahen's passive upon taking fatal damage.
  • Fixed a bug that caused Yunara's VO line when killing Varus to not play correctly.
  • Fixed a bug that caused jungle pet heals passing through spell shields to briefly dispel the shields VFX.
  • Fixed a bug where if Bel'Veth has a coral available somewhere, she could R her own Herald to kill it instantly and transform.
  • Fixed a bug that caused Ashe's R to create brief ping spikes for enemies when appearing from the Fog of War.
  • Fixed a bug that caused Gwen's recall animation to not always play correctly.
  • Fixed a bug that caused Karma's disk to stop spinning after reviving from Guardian Angel.
  • Fixed a bug that sometimes caused Nocturne's R dash to not always follow the enemy champion until colliding with them.
  • Fixed a bug that sometimes caused Garen's Q animation to override his E animation.

Upcoming Skins & Chromas

The following skins will be released in this patch:

Winter Wonder Zeri

Winter Wonder Milio

Reindeer Smolder

Prestige Winterblessed Mel

Sunken Shadows Lucian

Sunken Shadows Nami

The following chromas will be released this patch:

Reindeer Smolder

Winter Wonder Milio

Winter Wonder Zeri

Prestige Winterblessed Mel

Related Articles

  • Game Updates 2026-03-17T18:00:00.000Z League of Legends Patch 26.6 Notes It’s time for First Stand and Shyvana’s update!
  • Game Updates 2026-03-03T19:00:00.000Z League of Legends Patch 26.5 Notes Welcome to the official patch of First Stand, the first major international tournament of the year!
  • Game Updates 2026-02-18T19:00:00.000Z League of Legends Patch 26.4 Notes Happy Lunar Revel, welcome to patch 26.4!
  • Game Updates 2026-02-03T19:00:00.000Z Patch 26.3 Notes Celebrate the new year and revel in Patch 26.3 🎊
  • Game Updates 2026-01-21T19:00:00.000Z Patch 26.2 Notes Patch 26.2 ready to deploy!
  • Game Updates 2026-01-07T19:00:00.000Z Patch 26.1 Notes Demacia rises in Patch 26.1 🛡️
  • Game Updates 2025-11-18T19:00:00.000Z Patch 25.23 Notes Patch 25.23 has ascended 🙏
  • Game Updates 2025-11-04T19:00:00.000Z Patch 25.22 Notes We’re going to Chengdu with Patch 25.22!
  • Game Updates 2025-10-21T18:00:00.000Z Patch 25.21 Notes Patch 25.21 is bee-autiful! 🐝