Set 17 · Space Gods · Patch 17.5
TFT Items
Item combinations, recipes and tier list
Item
Description
Adaptive Helm
Gain bonus Mana from all sources. Tanks and Fighters gain Armor and Magic Resistance. Other...
Archangel's Staff
Combat start: Gain Ability Power every few seconds in combat.
Bloodthirster
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
Blue Buff
Gain additional Attack Damage and Ability Power from all sources.
Bramble Vest
Gain max health. Take reduced damage from attacks. When struck by any attack, deal magic damage...
Crownguard
Combat Start: Gain a max Health Shield for a few seconds.
Deathblade
Perfect peace and calm for the holder - and all who face it.
Dragon's Claw
Gain max health. Every few seconds, heal max Health.
Edge of Night
At 60% Health, briefly become untargetable, shed negative effects, and heal missing health.
Evenshroud
Sunder enemies within hexes. Gain Armor and Magic Resist for the first seconds of combat.
Gargoyle Stoneplate
Gain Armor and Magic Resist for each enemy targeting the holder.
Giant Slayer
Gain 15% additional Damage Amp against Tanks.
Guinsoo's Rageblade
Gain stacking Attack Speed every second.
Hand of Justice
Each combat, randomly gain Attack Damage and Ability Power, or Omnivamp.
Hextech Gunblade
Heal the lowest percent Health ally for 20% of damage dealt.
Infinity Edge
Abilities can critically strike. If already can crit, gain 10% Critical Strike Damage instead.
Ionic Spark
Enemies within 2 hexes have their Magic Resist shredded. When they cast, deal magic damage.
Jeweled Gauntlet
Abilities can critically strike. Gain Critical Strike Damage.
Kraken's Fury
Every 3rd attack deals bonus true damage. Gain Attack Speed.
Last Whisper
When the holder inflicts a critical strike, reduce the target's Armor.
Gain Ability Power. When the holder deals magic damage, burn enemies.
Nashor's Tooth
Attacks deal bonus magic damage equal to a percent of max Health.
Protector's Vow
Once per combat at 40% Health, gain Armor, Magic Resist, and a Shield.
Quicksilver
The holder is immune to crowd control.
Rabadon's Deathcap
Gain 50% bonus Ability Power.
Red Buff
Attacks and abilities wound enemies, reducing healing received.
Spear of Shojin
Attacks grant bonus Mana.
Spirit Visage
Gain Magic Resist. Increase all healing and shielding received.
Steadfast Heart
Gain max Health. Once per combat at 60% Health, gain a Shield.
Sterak's Gage
At 60% Health, gain a Shield equal to 50% of max Health that rapidly decays.
Striker's Flail
Attacks reduce the target's Armor. Gain Attack Damage.
Sunfire Cape
Gain max Health. Every 2 seconds, apply a burn to nearby enemies.
Tactician's Cape
The holder gains the Arbiter trait.
Tactician's Crown
The holder gains a new trait.
Tactician's Shield
The holder gains the Bastion trait.
Thief's Gloves
Each round, equip 2 random items. Gain more powerful items at higher levels.
Titan's Resolve
When the holder takes damage, gain stacking Attack Damage and Ability Power.
Void Staff
Gain Ability Power. Abilities and attacks ignore a percentage of Magic Resist.
Warmog's Armor
Regenerate 3% max Health per second.
Timebreaker Emblem
The holder gains the Timebreaker trait.
Dark Star Emblem
The holder gains the Dark Star trait.
Meeple Emblem
The holder gains the Meeple trait.
Primordian Emblem
The holder gains the Primordian trait.
Stargazer Emblem
The holder gains the Stargazer trait.
Space Groove Emblem
The holder gains the Space Groove trait.
N.O.V.A. Emblem
The holder gains the N.O.V.A. trait.
Arbiter Emblem
The holder gains the Arbiter trait.
Bastion Emblem
The holder gains the Bastion trait.
Marauder Emblem
The holder gains the Marauder trait.
Brawler Emblem
The holder gains the Brawler trait.
Rogue Emblem
The holder gains the Rogue trait.
Challenger Emblem
The holder gains the Challenger trait.
Voyager Emblem
The holder gains the Voyager trait.
Vanguard Emblem
The holder gains the Vanguard trait.
Shepherd Emblem
The holder gains the Shepherd trait.