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Yama Notları

Patch 25.22 Notes

We’re going to Chengdu with Patch 25.22!

Patch 25.22 Notes

Yama Öne Çıkanları

Panda Pal Lux, Machine Herald Viktor, Mecha Kingdoms Darius, and Mecha Kingdoms Wukong will be available November 5, 2025.

Panda Pal Lux

Machine Herald Viktor

Şampiyonlar

Akshan

  • Base Health : 630 ⇒ 610
  • Cooldown : 8 / 7.25 / 6.5 / 5.75 / 5 ⇒ 9 / 8 / 7 / 6 / 5 seconds

Aurelion Sol

  • Movement Speed : 335 ⇒ 340
  • Burst Damage : 55 / 65 / 75 / 85 / 95 (+30% AP) ⇒ 60 / 70 / 80 / 90 / 100 (+30% AP)

Blitzcrank

  • Cooldown : 9 / 8 / 7 / 6 / 5 ⇒ 7 / 6.5 / 6 / 5.5 / 5

LeBlanc

  • Health Growth : 111 ⇒ 108
  • Armor Growth : 4.7 ⇒ 4.2

Skarner

  • AD Growth : 3 ⇒ 4
  • Bonus AD Ratio : 80% ⇒ 90%
  • Cooldown Timer : Starts on first cast ⇒ Starts on last offensive Q action
  • Cooldown : 13 / 11.5 / 10 / 8.5 / 7 ⇒ 8 / 7 / 6 / 5 / 4 seconds
  • Damage : Added a 120% bonus AD ratio
  • Cast Time : 0.65 ⇒ 0.75 seconds

Talon

  • Damage to Monsters : 110% ⇒ 100%

Volibear

  • Base Armor : 31 ⇒ 35
  • Base Attack Damage : 60 ⇒ 62
  • Minimum Movement Speed : 12 / 16 / 20 / 24 / 28% ⇒ 12 / 15.5 / 19 / 22.5 / 26%
  • Maximum Movement Speed : 24 / 32 / 40 / 48 / 56% ⇒ 24 / 31 / 38 / 45 / 52%
  • Damage Cap Against Non-Champions : 650 ⇒ 190 / 305 / 420 / 535 / 650 (+ 70% AP)

Yone

  • Base Damage : 20 / 45 / 70 / 95 / 120 ⇒ 25 / 50 / 75 / 100 / 125

Rünler

Biscuit Delivery

  • Minimum Health Regeneration : 20 (+ 2% Maximum Health) ⇒ 20 (+ 1.5% Maximum Health)

Cash Back

  • Rebate on Legendary Item Purchases : 6% ⇒ 8%

Guardian

  • Shield : 45-150 (+ 15% AP) (+ 5% bonus HP) ⇒ 45-180 (+ 25% AP) (+ 5% bonus HP)

Hail of Blades

  • Bonus Attack Speed (Melee Champions) : 140% ⇒ 160% (Note: Ranged champion attack speed unchanged at 80%.)

Legend: Bloodline

  • Life Steal per Stack : 0.35% (5.25% maximum) ⇒ 0.4% (6% maximum)

Movement Speed Shard

  • Movement Speed : 2% ⇒ 2,5%

Nimbus Cloak

  • Bonus Movement Speed : 14 / 32 / 40% ⇒ 15 / 35 / 45%

Phase Rush

  • Slow Resistance : 75% ⇒ 50%

Tenacity Shard

  • Tenacity and Slow Resistance : 10% ⇒ 15%

Triple Tonic

  • Elixir of Avarice Bonus Gold : 40 ⇒ 60
  • Elixir of Force Adaptive Force : 20 ⇒ 30

ARAM Kaosu

  • Bonus AD: 35% ⇒ 30%
  • Bonus HP: 35% ⇒ 30%
  • Bonus Lifesteal: 25% ⇒ 20%
  • Total Attack Speed: 25% ⇒ 20%
  • Heal Shield Power: 10% ⇒ 15%
  • Cooldown: 40 ⇒ 30
  • Extra Damage Dealt: 12% ⇒ 15%
  • Beam Width: 175 ⇒ 215
  • Heal: 100 - 380 (based on level) ⇒ 150 - 430 (based on level) (ratios unchanged)
  • Damage: 50 - 300 (based on level) ⇒ 100 - 350 (based on level) (ratios unchanged)
  • Buff Duration: 4 ⇒ 5
  • Base Heal: 150 ⇒ 100
  • Heal: 0.2 - 1.2 (based on level) (+ 0.02% Maximum Health) ⇒ 0.2-1.2 (based on level) (+ 0.01% Maximum Health)
  • AD gained: 0.75 AD per 1% Attack Speed ⇒ 25 (+ 0.75 AD per 1% Attack Speed)
  • NEW Gain 100 ability haste on snowball.
  • Buff can now stack on hitting minions and monsters.
  • Shield Duration: 3 ⇒ 2
  • Shield Amount: 100 - 450 (based on level) (+ 100% Bonus AD) (+ 40% AP) ⇒ 65 - 290 (based on level) (+ 65% AD) (+ 26% AP)
  • NEW Gain 30 ability haste on your ultimate ability.
  • Execution Threshold increase: 0.25% per Collector Execution ⇒ 0.5% per Collector Execution
  • Damage Amp: 15% ⇒ 25%
  • Cooldown: 60 ⇒ 45
  • Instead of giving you 1000g it will now give you Mikael’s Blessing.
  • If you already own Mikael’s Blessing, you’ll receive 2300 gold instead.
  • If your inventory is full, we will have a text callout, and then selling 1 inventory item will give you the item.
  • Cooldown: 15 ⇒ 30
  • Bilgewater Power Flowers will now heal you equal to 6% of your maximum health.
  • Bilgewater Cannon: Players will gain a shield for 5 seconds when landing. The shield will be equal to 70-350 (based on level) (+ 0.05% Maximum Health).
  • Bilgewater Cannon: Decreased knock up time for user and target by 0.25s.
  • Koeshin’s Crossing: We’ve removed some water elements on the map around the river area to reduce some confusion for Qiyana players. This should cut down on being unable to grab the earth element or those odd situations where you were expecting your Ult to deal earth element damage.
  • Fixed a bug where shapeshifting champions like Jayce or Nidalee would gain extra health when transforming.
  • Fixed a bug where Kled, Vi, Master Yi, Yuumi and Sion would be interrupted when casting Laser Heal.
  • Fixed a bug where With Haste resulted in negative movement speed.
  • Fixed a bug where Nightstalk displayed a blank tooltip.
  • Fixed a bug where Slow Cooker displayed incorrect tooltip damage.
  • Fixed a bug where Viego could refresh Goldrend's cooldown when he possessed other champions.
  • Fixed a bug where Goldrend VFX appeared on Neeko when she transformed into other units.
  • Fixed a bug where Edge of Night had incorrect cooldown when the shield is broken by Rell's Q.
  • Fixed a bug where players were offered Flash 2 after having snowball augments.
  • Fixed a bug where Snowball Upgrade was missing the AOE effect if the snowball killed the target.
  • Fixed a bug where Firebrand could stack on turrets.
  • Fixed a bug where Spiritual Purification did not trigger on assists.
  • Fixed a bug where Symphony of War could be extended by attacking minions.
  • Fixed a bug where Biggest Snowball Ever's Knock up was not tagged as a Knock Up effect ( Yes, Yasuo can use his R following a big snowball now).
  • Fixed a bug where Mountain Soul and Protein Shake were missing their name in text call-out.
  • Fixed a bug where Kayle remained range after having Draw Your Sword.
  • Fixed a bug where Fey Magic was triggered by It’s Killing Time’s mark expiration.
  • Fixed a bug where players were polymorphed by non-Ultimate spells if the attacker had both It’s Killing Time and Fey Magic.
  • Fixed a bug where Sneaker Head did not track Berserk status for Mercury’s Treads.
  • Fixed a bug where Viego could obtain multiple Jarvan One boots.
  • Fixed a bug where Sneaker Head’s quest could be completed without owning boots.
  • Fixed a bug where Steel Your Heart did not grant extra health after completing the quest.
  • Fixed a bug where Infernal Conduit caused Rumble to have no cooldown on E.
  • Fixed a bug where Fizz with Ethereal Weapon would infinitely trigger his W passive burn.
  • Fixed a bug where Marksmage damage ignored invulnerability effects such as Kayle R, Zilean R, and Anivia Passive.
  • Fixed a bug where OK Boomerang’s damage ignored invulnerability.
  • Fixed a bug where Dual Wield duplicated On-Hit descriptions in the augment summary.
  • Fixed a bug where Dawnbringer’s Resolve could trigger multiple times in a row.
  • Fixed a bug where Azir’s Soldiers could trigger Typhoon from a much greater range than intended. (Thanks Reddit)
  • Yuumi can now cast Laser Heal when attached to allies.
  • It's Killing time: The detonation now deals true damage instead of physical damage.

Arena

  • Passive Ally Movement Speed Bonus: 6% ⇒ 8%
  • Passive Movement Speed bBonus: 30% ⇒ 40%
  • Q Bonus Damage per second Charged: 10-30 ⇒ 20-40
  • Q Bonus Damage per second Charged AP Ratio: 10% ⇒ 20%
  • Passive Cooldown: 60 ⇒ 10 seconds
  • Q Cooldown Refund on Kill: 30% ⇒ 60%
  • Q Base Damage: 75-175 ⇒ 85-185
  • E Delayed Damage: 80-240 ⇒ 100-260
  • Passive On-hit Damage per Level: 10-61 ⇒ 15-100
  • W Magic damage reduction increased from 50% ⇒ 75% of the physical damage it blocks.
  • W Now capped at 6 traps out at a time.
  • W Cooldown reduced from: 17 ⇒ 15 seconds
  • W Single target damage increased from: 10% ⇒ 12% (now matches SR)
  • W AoE AP Ratio: 14% ⇒ 18% (match SR)
  • Passive Attack Speed cap after getting a kill: 3.33 ⇒ 10
  • Passive After minion kill bonus AD and AP equal to 10 ⇒ 15% of bonus AS
  • Passive After champion kill bonus AD and AP equal to 25 ⇒ 30% of bonus AS
  • Damage: 140-200 (+1.0 bonus AD+0.3 AP) ⇒ 140-300 (+1.25 bonus AD + 0.4 AP)
  • Damage: 100-250 (+1.65 bonus AD + 0.3 AP) ⇒ 100-325 (+1.65 bonus AD + 0.4 AP)
  • Stat Shard Price Reduction: 100 ⇒ 150
  • Armor and Magic Resist: 4 ⇒ 6
  • Movement Speed: 2 ⇒ 3
  • Base Damage: 20% ⇒ 25%
  • Revive Health: 60% ⇒ 80% of previous live
  • Ability Haste: 250 ⇒ 300
  • Damage type: Physical ⇒ True damage
  • Crit Damage: 155% ⇒ 165%
  • Life Steal ⇒ Omnivamp
  • Stat and Size Increase: 40% ⇒ 50% at max duration
  • Crit Damage: 145% ⇒ 155%
  • First Cast: 15 ⇒ 12 seconds
  • Ability Haste: 130 ⇒ 175
  • 33% ⇒ 40% of your curse power is converted into Ability Haste
  • Heals/Shields Crit Amount: 40% ⇒ 50%
  • Cooldown: 17 ⇒ 15 seconds
  • On-Hit Threshold: 4 ⇒ 3 Attacks per Second
  • Damage 30-150 ⇒ 50-200
  • Death Realm duration reduced from 28 ⇒ 15 seconds
  • Fixed a bug where Ethereal Weapons was being triggered more than expected
  • Fixed a bug where Raidboss will not work as expected when Turbo Chemtank is activated near the end of the planning Phase
  • Fixed a bug where Fey Magic was being triggered on enemies when combo’d with It’s Killing Time
  • Fixed a bug where sneaky players would be able to keep their boots after Cassiopeia is selected as the Guest of Honor

Hata Düzeltmeleri ve Yaşam Kalitesi Değişiklikleri

  • Kai’Sa has received an audio update.
  • Base, Bullet Angel, Arcade, K/DA ALL OUT, Lagoon Dragon, Star Guardian, Inkshadow, Heavenscale, Dark Star, Risen and Immortal Legend Kai'Sa
  • Passive - Fixed Evolve sound playing double for the Kai'Sa player. Also, others around Kai'Sa will hear the Evolve SFX fade out more naturally.
  • Q - Fixed the SFX to correctly play for hitting single or multiple targets
  • For Risen and Immortal Legend Kai’Sa the Passive now correctly plays a Stereo SFX for Kai'Sa when evolving. Additionally, an issue with the taunt has been fixed so that the kill counter SFX now play correctly.
  • Fixed a bug where if both teams /unpause a paused Custom Game, the countdown timer would be skipped.
  • Fixed a bug that would sometimes cause Bot names to be blank on the Custom Game Lobby screen.
  • Fixed a bug that caused Sona’s E self haste SFX to play twice at the same time.
  • Fixed a bug that caused Kindred’s R and W SFX to play based on positioning instead of in stereo.
  • Fixed a bug that caused Garen’s W SFX to not play correctly.
  • Fixed a bug that caused Aurora’s E VFX to not be differentiated between her allies and enemies POV.
  • Fixed a bug that caused Zoe’s idle Yoyo SFX to not play at the end of her taunt and spawn-in animations.
  • Fixed a bug that caused Rengar to not correctly trigger Profane Hydra’s VFX if he used his passive to proc it.
  • Fixed a bug that caused Riven’s 3rd Q knockup to be cut short if the enemy target was hugging a wall.
  • Fixed a bug that caused Aurora’s map spirits to be partially visible to other champions.

Yaklaşan Kostümler ve Kromalar

The following skins will be released in this patch:

The following chromas will be released this patch:

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