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Yama Notları

26.3 Yama Notları

Celebrate the new year and revel in Patch 26.3 🎊

26.3 Yama Notları

Yama Ortası Güncellemeleri

  • Health per Level: 93 ⇒ 99
  • Passive Damage per Projectile: 8-25 + 3% AP ⇒ 8-30 + 4% AP
  • W Shield Amount: 60% AP ⇒ 70% AP
  • E Root Damage: 60% AP ⇒ 70% AP
  • Passive: Damage to Monsters: 0.5x ⇒ 0.75x
  • Maximum Damage to Epic Monsters: 100 ⇒ 175
  • Mayhem Progression Track Tier 4: 300 Starting Gold ⇒ Golden Reroll
  • Augment Hover Delay: 0.75 ⇒ 0.1 seconds
  • Poro Blaster: Only 1 player per team can get this augment; Increased the time required to stack Poros
  • Heads Up Cupcake!: On Pick Up Slow: 50% ⇒ 25%; Gold per 1000 healing: 200 ⇒ 150; Missing Health Healing: 50 - 20% ⇒ 5 - 15%
  • Devil On Your Shoulder: Health drain near enemies: 7.5 ⇒ 5% drain; Bonus true damage: 20% ⇒ 15%
  • Speed Demon: Speed gain: 350 decay over 2s ⇒ 200 decay over 1s
  • Kill Secured: Bonus MS towards low health champion: 100% ⇒ 60%
  • Make it Rain Set Reward: 30/50/100% ⇒ 15/30/50%
  • Archmage Set Reward: 40% ⇒ 30%
  • Deathknell Set Reward: 40% ⇒ 25%
  • Fixed a bug where Critical Healing and Critical Missile could trigger infinitely.
  • Fixed a bug where Prom Queen failed to trigger after you died.
  • Fixed a bug where Critical Missile triggered too often with Tank It or Leave It.
  • Fixed a bug where the Firecracker set bonus caused the attack timer to reset.
  • Fixed a bug where the Firecracker set bonus was triggering on basic attack effects
  • Fixed a bug where players could select the same augment multiple times.

Yama Öne Çıkanları

Firecracker Skins will be available February 4th, 2026.

ARAM Kaosu

Deathknell

Augments: Clown College, Train of the Dead, Self Destruct, Dive Bomber

Firecracker

Augments: Fan the Hammer, Magic Missile, Critical Missile, Light'em Up, Typhoon, Twin Fire

High Roller

Augments: Transmute Chaos, Pandora's Box, Stats on Stats on Stats, Transmute Prismatic, Stats on Stats, Stats, Transmute Gold

Stackasaurus Rex

Augments: Infinite Recursion, Master of Duality, Tap Dancer, Soul Eater, Quest: Steal your heart, Phenomenal Evil, Shrink Engine, Hubris, Slap Around

Wee Woo Wee Woo

Augments: Windspeaker's Blessing, I'm a Baby Kitty Where is Mama, Upgrade: Mikaels Blessing, All For You, Critical Healing, Sonata, First Aid Kit.

Fully Automated

Augments: Prom Queen, Quantum Computing, Ok Boomerang, Sonata, Divine Intervention, Self Destruct, Frost Wraith, Firefox

Archmage

Augments: Overflow, Mind to Matter, Buff Buddy, Juiced, Ocean Soul

Make it Rain

Augments: Goldrend, Heads Up Cupcake!, Donation, Red Envelope, From Beginning to End, Upgrade Immolate, Upgrade Collector

Snowday

Augments: Biggest Snowball, Golden Snowball, Snowball Upgrade, Pinball Snowball, Snowball Roulette

Empyrean Promise

Lesser Heal

Cerberus

Goldrend

From Beginning to End

Lightning Strike

Mystic Punch

  • Level 1 - Red Envelope Augment - Pick up Red Envelopes around the map to increase your Gold and a random stat.
  • Level 2 - Weighted Popoffs Augment - Strike enemies to "popoff" allowing your abilities to cooldown faster.
  • Level 3 - "Poro Snack, Please" Emote
  • Level 4 - +300 Starting Gold - Gain 300 more Gold at the start of each Mayhem game.
  • Level 5 - Growth Spurt Augment - When cast, increase your size, health and Knockup nearby enemies.
  • Level 6 - Poro Blast Icon
  • Level 7 - Donation Augment - Gain a significant amount of Gold. No questions asked.
  • Level 8 - Bounce of the Poro King Augment - Bounce on enemies crazy style as the Poro King to Knockback and deal damage.
  • Level 9 - "So Bright!" Emote
  • Level 10 - Speed Demon Augment - Damage an enemy to temporarily gain movement speed.
  • Level 11 - Spirit Bloom Slumber Icon
  • Level 12 - Shrink Engine Augment - Gain Ability Haste, Move Speed, and Shrink on every takedown.
  • Level 13 - Gold Reroll - Chance to reroll an Augment into a higher tier Augment.
  • Level 14 - Crack Open That Egg Augment - Your shields can now detonate, dealing damage to nearby enemies.
  • Level 15 - "Avalanche!" Emote
  • Level 16 - Void Immolation Augment - Convert Sunfire Aegis and Hollow Radiance into Void Immolation.
  • Level 17 - Gift-Giving Poros Icon
  • Level 18 - Anvil Voucher - You'll get an Anvil Voucher item at the start of each game that you can redeem to gain extra stats.
  • Level 19 - Inferno Triggered Augment - Automatically cast Samira's R when you reach "S" in style.
  • Level 20 - Champion Selfie Icon
  • Level 21 - Thornmail Upgrade - Thornmail and Bramble Vest will reflect more damage from attacks.
  • Level 22 - "Pls Send Help" Emote
  • Level 23 - Elixirs- Gain free Elixir at levels 9/12/16.
  • Level 24 – Dropkick Augment - Your attacks execute enemy champions, restoring health, and Knocking Back enemies.
  • Level 25 - Sonata - Automatically alternate casting Sona's E and W.
  • Level 26 - Poro King Banner
  • Level 27 - Stuck in Here with Me Augment - Gain damage reduction and taunt enemies after casting your ultimate.
  • Level 28 - Loving Family Emote
  • Level 29 - Empowered By The Faith Augment - Heal and Shield allies to earn "Devotion" which will execute low-health enemies.
  • Level 30 - "Blasting Off!" Icon
  • Level 31 - Golden Reroll - Further increased chance to reroll into a higher tier augment
  • Level 32 - ??? - Your Missing Pings now do something… no idea what though.
  • (2) Reduce death timer by 40%
  • (2) 2 bounces, dealing 40% of original damage.
  • (4) 3 bounces, dealing 80% of original damage
  • (2) Minions have a chance to drop a Stat Anvil on death.
  • (3) +50% chance for Gold or Prismatic Anvils.
  • (4) +50% chance for Gold or Prismatic Anvils.
  • (2) Gain 50% More.
  • (3) Gain 100% More.
  • (4) Gain 200% More.
  • (2) 40% Speed, 25% Heal and Shield Power.
  • (3) 50% Speed, 35% Heal and Shield Power.
  • (4) 60% Speed, 45% Heal and Shield Power.
  • (2) Reduce Autocast cooldowns by 30%
  • (3) Autocast cooldown scales with Ability Haste.
  • (2) Refund 40% of a random ability's cooldown when you cast a spell.
  • (2) 25% more gold from augments and kills.
  • (3) 50% more gold from augments and kills.
  • (4) 100% more gold from augments and kills.
  • (2) Gain 50 Ability Haste on Snowball and snowballs deal an extra 30% more damage.
  • (3) Gain 100 Ability Haste on Snowball and snowballs deal an extra 50% more damage.
  • (2) Gain 150 Ability Haste on Snowball and snowballs deal an extra 100% more damage.
  • Delay Moving Time: 0.5 seconds ⇒ 0.25 seconds
  • Move Speed: 3500 ⇒ 4000
  • Cooldown: 30 ⇒ 20
  • Augment user gets the shield immediately when traveling instead of landing.
  • Cooldown: 45 ⇒ 30
  • Base Heal: 150-430 (based on level) ⇒ 200-550 (based on level)
  • Attack Speed Amp: 140% / 80% ⇒ 200% / 115%
  • Bonus Damage: 120 - 360 ⇒ 120 - 360 ( 40% AD) (+30% AP)
  • Gold per proc: 15 Gold ⇒ 30 Gold
  • First Strike Gold proc base: 10 ⇒ 20
  • Bonus True Damage: 7% ⇒ 10%
  • Gold Conversion: 50% / 35% ⇒ 60% / 42%
  • Attack Speed Required: 3.5 ⇒ 1.75
  • On-hit ability cooldown reduction: 20% ⇒ 1.25 seconds
  • You can now take any summoner spells you want. For active Summoner Spell augments like Blade Waltz or Biggest Snowball you'll be able to select which slot to replace it.

Champion Bounties

  • Devalue rate on death : 1 per 2.5 gold given out ⇒ 1 per 3.5 gold given out
  • Re-increment rate from farming : 1 per 5 gold earned ⇒ 1 per 7 gold earned

Turret Plates

  • Bulwark Temporary Resistances : 20-100 per plate based on nearby enemy champions ⇒ 30-50 per plate based on nearby enemy champions
  • Reactive VFX when hit by champions are now smaller, especially if the turret was recently attacked.

Faelights & Vision

Faelights at River Pixel Brush Locations

Stealth Ward Trinket

Other Changes

  • Reveal region shape: expanded past scuttle pad and epic pit entrance ⇒ cuts off before scuttle pad and epic pit entrance
  • Cooldown: 170-90s (by level) ⇒ 210-90s (by level)
  • Scryer's Blooms: Removed the Scryer's Blooms just outside base gates (from Cloud/Chemtech rift)
  • Fiddlesticks: While pretending to be an effigy on a faelight, Fiddlesticks will now display on-model visual effects as if a faelight-enhanced effigy (does not gain bonus vision or destroy existing wards)
  • Neeko: While disguised as a ward on a faelight, Neeko will now display on-model visual effects as if a faelight-enhanced ward (does not gain bonus vision or destroy existing wards)

Support Control Wards

Şampiyonlar

Ahri

  • Cooldown : 10 / 9 / 8 / 7 / 6 ⇒ 9 / 8 / 7 / 6 / 5

Bel'Veth

  • Health Growth : 99 ⇒ 105
  • True Damage on attack per stack : 6 / 8 / 10 (+ 12% Bonus AD) ⇒ 6 / 10 / 14 (+ 12% Bonus AD)

Braum

  • Health : 630 ⇒ 610
  • Damage : 75 / 125 / 175 / 225 / 275 (+ 2.5% HP) ⇒ 75 / 120 / 165 / 210 / 255 (+ 2.5% HP)

Briar

  • Health Growth : 95 ⇒ 100
  • Armor Growth : 4.2 ⇒ 4.5
  • Health Cost : 6% current health ⇒ 5% current health
  • Health Cost : 6% current health ⇒ 5% current health
  • Health Cost : 6% current health ⇒ 5% current health
  • Health Cost : 6% current health ⇒ 5% current health

Diana

  • Monster Damage : 280% ⇒ 230%

Draven

  • AD Growth : 3 ⇒ 3.4

Ekko

  • AP Ratio : 90% ⇒ 80%
  • Monster Damage : 300% ⇒ 270%

Ezreal

  • AD Growth : 3.25 ⇒ 3.5
  • Damage : 80 / 130 / 180 / 230 / 280 (+ 50% Bonus AD) (+ 75% AP) ⇒ 80 / 130 / 180 / 230 / 280 (+ 60% Bonus AD) (+ 75% AP)

Hecarim

  • Damage per hit : 60 / 85 / 110 / 135 / 160 (+ 90% Bonus AD) ⇒ 60 / 90 / 120 / 150 / 180 (+ 90% Bonus AD)
  • Damage amp per Rampage stack : 3% (+ 4% per 100 Bonus AD) ⇒ 3% (+ 3% per 100 Bonus AD)

Heimerdinger

  • Health Growth : 101 ⇒ 105
  • Initial hit damage : 40 / 65 / 90 / 115 / 140 (+ 55% AP) ⇒ 50 / 75 / 100 / 125 / 150 (+ 55% AP)
  • Follow-up damage : unchanged

Jayce

  • Damage : 60 / 105 / 150 / 295 / 240 / 285 (+135% Bonus AD)⇒ 60 / 110 / 160 / 210 / 260 / 310 (+ 135% Bonus AD)
  • Monster bonus damage : 25 ⇒ 10
  • Damage : 80 / 126 / 172 / 218 / 264 / 310 (+ 140% Bonus AD) ⇒ 80 / 121 / 162 / 203 / 244 / 285 (+ 130% Bonus AD)
  • Monster bonus damage : 25 ⇒ 10
  • Armor/Magic Resistance Shred : 10 / 15 / 20 / 25% ⇒ 20 / 25 / 30 / 35%

Kayn

  • Damage : 75 / 100 / 125 / 150 / 175 (+ 85% Bonus AD) ⇒ 75 / 105 / 135 / 165 / 195 (+ 85% Bonus AD)

Maokai

  • Flat Damage : 65 / 110 / 155 / 200 / 245 ⇒ 75 / 120 / 165 / 210 / 255

Mel

  • Attack Speed Ratio : 0.4 ⇒ 0.625
  • Projectile Damage : 8-50 (based on level) (+ 5% AP) ⇒ 8-25 (based on level) (+ 3% AP)
  • Total Projectile Damage : 24-150 (based on level) (+ 15% AP) ⇒ 24-75 (based on level) (+ 9% AP)
  • Reduced the visual clutter by no longer displaying the passive mark on non-champions for enemies.
  • Fixed certain champion spawned units dying to Overwhelm from an unempowered basic attack.
  • Now deals additional damage the first time an explosion hits with reduced effectiveness from subsequent hits.
  • Initial Hit : 60 / 90 / 120 / 150 / 180 (+ 60% AP)
  • Subsequent Hits : 5 / 6 / 7 / 8 / 9 (+ 5% AP)
  • Total Damage : 78 / 109 / 144 / 185 / 230 (+51-85% AP) ⇒ 85 / 126 / 169 / 214 / 261 (+ 85-105% AP)
  • Mana Cost : 70 / 80 / 90 / 100 / 110 ⇒ 70 / 75 / 80 / 85 / 90
  • Minion Damage : 75% ⇒ 100%
  • Cast Time : 0.25s ⇒ 0.35s
  • Projectile Speed : 4500 ⇒ 3800
  • Explosion Radius : 230 ⇒ 200
  • Area Spread : 30 ⇒ 25
  • Channel Time : 0.75s ⇒ 0.5s
  • Damage type is now DoT AoE (reduced effectiveness in resetting Arcane Comet).
  • Stronger area telegraph visual.
  • No longer provides Damage Immunity.
  • Shield : 80 / 110 / 140 / 170 / 200 (+ 60% AP)
  • Physical damage reflected is reduced by 30% before magic damage conversion.
  • Now destroys projectiles that target each unit in an area instead of reflecting them when those projectiles aren't targeting Mel. (ex. Ryze E, Brand E, Katarina R, Samira R, Yunara Q)
  • Decaying Move Speed : 30% over 0.75s⇒ 40% over 1.5s
  • Root Missile Radius : 80 ⇒ 70
  • End of Travel Linger Duration : 0.5s ⇒ 0.25s
  • DoT Radius : 260 ⇒ 230
  • Cast Range : 1050 ⇒ 1000
  • Projectile Speed : 1000 ⇒ 1100
  • Cooldown : 12 / 11.5 / 11 / 10.5 / 10 ⇒ 11 / 10.5 / 10 / 9.5 / 9
  • Root Duration : 1.1 / 1.2 / 1.3 / 1.4 / 1.5 ⇒ 1.5
  • Damage : 60 / 100 / 140 / 180 / 220 ⇒ 60 / 105 / 150 / 195 / 240
  • Damage per Second : 16 / 26 / 36 / 46 / 56 ⇒ 16 / 28 / 40 / 52 / 64
  • No longer visually pops at the end when descending terrain.
  • Damage per Stack : 4 / 7 / 10 (+ 3.5% AP) ⇒ 4 / 7 / 10 (+ 4% AP)

Naafiri

  • Packmate Monster Damage : 1.35x ⇒ 1.55x

Nilah

  • Attack Damage : 60 ⇒ 58
  • Armor Growth : 4.5 ⇒ 4.2

Nunu and Willump

  • Maximum Damage : 150 / 195 / 240 / 285 / 330 ⇒ 180 / 225 / 270 / 315 / 360
  • Base Damage per hit : 14 / 21 / 28 / 35 / 42 ⇒ 15 / 22.5 / 30 / 37.5 / 45

Riven

  • Total AD Ratio : 30-50% (based on level) ⇒ 30-45% (based on level)
  • Damage : 40 / 75 / 105 / 135 / 165 (+ 65 / 70 / 75 / 80 / 85% Bonus AD) ⇒ 40 / 75 / 105 / 135 / 165 (+ 60 / 65 / 70 / 75 / 80% Bonus AD)

Ryze

  • Damage : 60 / 90 / 120 / 150 / 180 (+70% AP) (+ 4% Bonus Mana) ⇒ 60 / 90 / 120 / 150 / 180 (+ 60% AP) (+ 3% Bonus Mana)

Trundle

  • Armor Growth : 3.9 ⇒ 4.5
  • Attack Damage Growth : 4 ⇒ 4.5

Tryndamere

  • Attack Damage Growth : 4 ⇒ 4.5

Varus

  • Armor Growth : 4.6 ⇒ 4
  • On-hit damage : 8 / 17 / 26 / 35 / 44 (+ 35% AP) ⇒ 8 / 17 / 26 / 35 / 44 (+ 25% AP)
  • Max health damage : 3 / 3.5 / 4 / 4.5 / 5% (+1.5% per 100 AP) ⇒ 3 / 3.5 / 4 / 4.5 / 5% (+ 1.3% per 100 AP)

Vi

  • Health Growth : 99 ⇒ 105
  • Attack Damage Growth : 3 ⇒ 3.5

Volibear

  • Bonus Physical Damage : 10 / 30 / 50 / 70 / 90 (+ 120% Bonus AD) ⇒ 10 / 20 / 30 / 40 / 50 (+ 140% Bonus AD)
  • Cooldown : 14 ⇒ 16
  • Non-champion damage cap : 190 / 305 / 420 / 535 / 650 (+ 70% AP) ⇒ 150 / 265 / 380 / 495 / 610 (+ 70% AP)

Xin Zhao

  • Heal every third hit : 3 / 3.5 / 4% max HP (Level 1/6/11) ⇒ 3/4/5% max HP
  • Bonus Attack Speed : 40 / 45 / 50 / 55 / 60% ⇒ 40 / 50 / 60 / 70 / 80%

Yone

  • Damage : 25 / 50 / 75 / 100 / 125 (+ 105% Total AD) ⇒ 25 / 50 / 75 / 100 / 125 (+ 110% Total AD)

Zaahen

  • Monster Modifier : 1.75x ⇒ 2x
  • Bonus Monster Damage : 50 ⇒ 75

Zed

  • Damage to monsters : 1.2x ⇒ 0.5x
  • Maximum damage to epic monsters : 300 ⇒ 100

Eşyalar

Actualizer

  • Total Gold Cost : 3100 Gold ⇒ 2800 Gold
  • Combine Cost : 1050 Gold ⇒ 750 Gold

Dusk and Dawn

  • Spellblade Damage : 100% Base AD + 10% AP ⇒ 75% Base AD +10% AP
  • Health : 300 ⇒ 350

Endless Hunger

  • Recipe : Caulfield's Warhammer + Pickaxe + 1075 Gold ⇒ Caulfield's Warhammer + Pickaxe + Longsword + 825 Gold
  • Total Gold Cost : 3000 ⇒ 3100
  • Attack Damage : 60 ⇒ 65

Protoplasm Harness

  • Lifeline max health gain : 200 ⇒ 200-300 (based on level)
  • Lifeline healing : 200-400 (based on level) (+ 250% Armor) (+ 250% Magic Resistance) ⇒ 200-400 (based on level) (+ 175% Armor) (+ 175% Magic Resistance)
  • Ability Haste : 15 ⇒ 20

Armored Advance

  • Noxian Endurance Shield : 10-120 (based on level 1-18) (+ 7% max HP) ⇒ 100-200 (based on level, scaling begins at level 9) (+ 8% Bonus HP)

Chainlaced Crushers

  • Noxian Endurance Shield : 10-120 (based on level 1-18) (+ 7% max HP) ⇒ 100-200 (based on level, scaling begins at level 9) (+ 8% Bonus HP)

Rünler

Cash Back

  • Gold Refund : 8% ⇒ 7.5%

Phase Rush

  • Ranged Effectiveness : 75% (18.75 - 37.5% Movement Speed) ⇒ 50% (12.5% - 25% Movement Speed)

Triple Tonic

  • Elixir of Force Adaptive Force : 30 ⇒ 25

Arena

  • Char Damage : (5% – 10% (+ 0.2% – 0.4% per 1 Lethality) based on maximum health difference) of the targets current health ⇒ (15% – 37% (+ 0.05% – 0.125% per 1 Lethality) based on maximum health difference) of the targets current health.
  • Maximum health difference still reached at 2500 HP.
  • Cooldown: Now is applied per target rather than an internal cooldown
  • Cooldown : 15 seconds ⇒ 10 seconds
  • Fixed Twin Masks. It now grants proper stats from your teammate. We've also identified and removed closed feedback loops that were causing this item to grant infinity stats when synergizing with stat conversions from augments, items, and characters (looking at you Ryze and Vladimir).
  • Fixed a bug where Multitool was being duplicated
  • Fixed a bug where AFKing during Planning Rounds were granting permanent items via Multitool
  • Fixed a bug where Multitool was causing game crashes
  • Fixed a bug where Rengar's basic abilities were not refreshed on takedowns with Executioner
  • Fixed a bug where Actualizer would not synergize with the Overflow augment (they stack now!)
  • Fixed a bug where Infernal Conduit cooldown reduction was a bit higher than intended when multiple enemies are affected
  • Fixed a bug where Kinkou Jette weakpoints weren't always being proc'd
  • Fixed a bug where players can issue a move command right before entering the Cannon from Cannon Fodder at the beginning of each Combat rounds

SR Ranked System Updates

  • Mastery rating to unlock Aegis of Valor is pushed from C to B.

WASD

  • There is a known issue with Nidalee and this setting that will be fixed in a future patch.

Co-Op Versus AI Queue

Streamer Mode

  • When you have "Hide My Identifying Info" enabled, your identifying info is hidden for other players. Additionally, you will no longer be able to see the identifying info of other players in your game.

Clash - 26.2 makeup for select regions

  • Registration is live now.
  • Tournament Dates: February 7 (~4-7 PM Local Time, varies by region)

Your Shop

Demacia Rising

  • Level 3 Settlements and Research are now available. Upgrade Zeffira to level 3 to unlock them.
  • Two new champions, Galio and Kayle, are available for research and training.
  • Galio is a tanky front-line champion who uses Shield of Durand to resist incoming damage.
  • Kayle is a high damage, medium-range champion who gains splash damage and attack speed on her attacks.
  • Complete Chapter 3 to earn an Icon, and Chapter 4 to earn an Orb and an Emote.

Hata Düzeltmeleri ve Yaşam Kalitesi Değişiklikleri

  • Fixed an issue where the friends list was sorted incorrectly, sometimes placing friends into the wrong groups.
  • Fixed Rengar's R applying shred before the bonus damage was applied
  • Fixed Rengar's Q, Empowered Q and R damage not being reduced by Plated Steelcaps
  • Plants / Wards are now considered combat for the sake of Rengar's ferocity
  • Fixed an issue where Rengar sometimes wouldn't heal when W was cast after an empowered ability
  • Fixed an issue where flashing during leap would remove Rengar's passive stacks
  • Fixed an issue where Rengar's Q was being consumed by on-hit augments without granting ferocity
  • Fixed an issue where ferocity stacks would fall off if E landed as combat timer was running out
  • Target's going invulnerable during leap no longer drop combat for Rengar
  • Fixed an issue where Damage over time effects extended Rengar's ferocity timer
  • Fixed an issue where Rengar's leap would be delayed by up to 0.325s when casting R
  • Fixed an issue where Rengar's leap could be delayed by up to 0.325s when flashing during R
  • Fixed an issue where Rengar's Q attack speed buff lasted for 3 auto attacks instead of 2
  • Fixed Rengar Q / Empowered Q timing out mid leap sometimes
  • Fixed an issue where Sylas stealing Rengar ult would lose all mana on leap
  • Fixed an issue where Rengar would sometimes drop vision when attacking from melee in a bush
  • Fixed an issue where melee during Rengar's R would sometimes not grant a ferocity stack
  • Fixed an issue where Bel'Veth's passive would prevent the support item from properly executing minions.
  • Fixed an issue where Azir's W autos would only grant 1 Conqueror stack.
  • Fixed an issue where Zigg's VO wouldn't trigger during his Run animation.
  • Fixed an issue where Senna's passive wouldn't convert excess crit chance from Yuntal into lifesteal.
  • Fixed an issue where Seraphine's Recall when interrupted by animation pause effects she would return to idle pose.
  • Fixed an issue where Mel could destroy Yorick's W with a single basic attack.
  • Fixed an issue where Annie's passive VFX is missing when her Passive is ready.
  • Fixed an issue where Ashe's base skin VO in Spanish was at a low volume.
  • Fixed an issue where Karthus's first encounter with Varus VO would fail to play.
  • Fixed an issue where multiple Project Katarina VO lines would fail to play during her R channel.
  • Fixed an issue where Nidalee's killing Milio VO was not audible.
  • Fixed an issue where Nidalee's first encounter VO for Milio was not audible.
  • Fixed an issue where Yorick's joke VO couldn't be triggered.
  • Fixed a bug where Marksmage had a lower then intended ratio.
  • Fixed a bug where Ultimate Revolution did not refresh itself after the cooldown ends.
  • Fixed a bug where power flower did not heal players on Butcher’s Bridge.
  • Fixed a bug where removing Slow and Steady did not clear the Attack Speed Override.

Yaklaşan Kostümler ve Kromalar

The following skins will be released in this patch:

The following chromas will be released this patch:

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