Viktor

Viktor

Mid Build, Runes, Items · Patch 26.12

A Tier Win Rate 51.9% Pick Rate 3.5% Ban Rate 2.3% Role Mid Games 351 Patch 26.12
No significant changes in this patch.
Build ARAM Arena
Patch: 26.12
Tier A
Win Rate 51.9%
Pick Rate 3.5%
Ban Rate 2.3%
Matches 351
RUNES
WR 51.65% PR 94.87% Games 333
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 37.50% PR 2.28% Games 8
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 43 PR 12%
Item 1056
Item 2003
Item 1052
Item 1027
Games 24 PR 7%
Item 1056
Item 2003
Item 1052
Item 1001

Build Order

Item 1056
Item 1052
Item 1001
Item 3802
Item 2503
Item 3152
Item 3171
Item 3175

Completed Items

Item 2503
Item 3152
Item 3171
Item 3175
Item 3089
Item 3157

Situational Items

Item 1082
Item 2508
Item 1027
Item 3145
Item 2022
Item 6655
Item 1033
Item 3108
Ability Max Order E > Q > W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
Power Spike Viktor — Mid
PEAK
0–5 min 6–10 min 11–15 min 16–20 min 21–25 min 26+ min
WEAK · 0–10 min
Play safe early.
PEAK · 16–22 min
First two items complete, look to fight.
LATE · 30+ min
Engage as frontline, peel for carries.
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Overview

Viktor is a scaling control mage who excels at sustained ranged pressure, zone control, and high-value damage in structured fights. He becomes increasingly oppressive as the game goes longer and his upgrades come online.

Strengths

  • Excellent scaling damage
  • Strong zone control
  • Very good in structured teamfights
  • Useful waveclear and lane stability
  • Can punish teams that walk badly into his space

Weaknesses

  • Low mobility
  • Can be punished by hard engage and dive
  • Needs time and scaling to hit full value
  • Less comfortable in chaotic scattered fights
  • Positioning mistakes are costly

Early Game

In the early game Viktor should focus on stable farming, wave control, and avoiding unnecessary pressure from stronger early threats. He becomes much scarier once his progression starts snowballing.

Mid Game

Mid game is where Viktor starts becoming a major teamfight and objective threat if his upgrades are progressing well. He can make controlled space very difficult for enemies to enter.

Late Game

In late game fights Viktor becomes one of the most punishing control mages if protected well enough. He thrives when fights stay in his range and rhythm instead of collapsing on him instantly.

Tips & Tricks

  • Scaling and upgrades are central to your power curve.
  • Controlled space is where you win games.
  • You do not need chaos, you need structure.
  • Hard engage is a major threat if you misposition.
  • Late game value can be enormous if you survive.

For official ability details and lore, visit the official Viktor page and the Viktor Wiki.