Mel

Mel

Mid Build, Runes, Items · Patch 26.9

C Tier Win Rate 48.5% Pick Rate 1.0% Ban Rate 18.1% Role Mid Games 163 Patch 26.9
Patch: 26.9
Tier C
Win Rate 48.5%
Pick Rate 1.0%
Ban Rate 18.1%
Matches 163
RUNES
WR 46.60% PR 63.19% Games 103
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 46.15% PR 23.93% Games 39
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 23 PR 14%
Item 1056
Item 2003
Item 1052
Item 1027
Games 13 PR 8%
Item 1056
Item 2003
Item 1052
Item 1001

Build Order

Item 1056
Item 1052
Item 1001
Item 3802
Item 6655
Item 4645
Item 3152
Item 2503

Completed Items

Item 6655
Item 4645
Item 3152
Item 2503
Item 3089
Item 3175

Situational Items

Item 3145
Item 1082
Item 1027
Item 1058
Item 2508
Item 2022
Item 3108
Item 3070
Ability Max Order Q > E > W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
E
E
E
E
E
E
R
R
R

Overview

Mel is a ranged mage who excels at controlling fights from a safe distance with consistent spell pressure and utility. She works best when she can shape the pace of a fight before enemies fully commit.

Strengths

  • Strong ranged pressure
  • Useful utility in teamfights
  • Good control over fight pace
  • Safe damage from distance
  • Strong when protected by frontline

Weaknesses

  • Low mobility
  • Can be punished by divers
  • Needs good spacing and positioning
  • Less effective if forced into close fights
  • Can struggle when focused early

Early Game

In the early game Mel should focus on safe pressure, wave control, and avoiding risky all-ins. She creates value through control and consistency rather than reckless aggression.

Mid Game

Mid game is where Mel can influence fights more heavily by controlling space and punishing poor enemy positioning. She is strongest when the fight stays organized.

Late Game

In late game Mel should focus on safe sustained contribution and high-value spell usage rather than risky forward plays. Surviving to keep casting is very important.

Tips & Tricks

  • Spacing is one of your most important strengths.
  • Safe pressure is better than greedy positioning.
  • Fight control matters more than panic aggression.
  • Play with your frontline and objective setup.
  • Value consistency over risky hero plays.