Mel
Tier B
Win Rate 50.00%
Pick Rate 2.85%
Ban Rate 11.55%
Role Mid
Games 84
Patch 26.6
Runes
Stat Shards
Boots
Best Core
Completed Items
Skill Priority
Q > E > W
Best Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Overview
Mel is a ranged mage who excels at controlling fights from a safe distance with consistent spell pressure and utility. She works best when she can shape the pace of a fight before enemies fully commit.
Strengths
- Strong ranged pressure
- Useful utility in teamfights
- Good control over fight pace
- Safe damage from distance
- Strong when protected by frontline
Weaknesses
- Low mobility
- Can be punished by divers
- Needs good spacing and positioning
- Less effective if forced into close fights
- Can struggle when focused early
Early Game
In the early game Mel should focus on safe pressure, wave control, and avoiding risky all-ins. She creates value through control and consistency rather than reckless aggression.
Mid Game
Mid game is where Mel can influence fights more heavily by controlling space and punishing poor enemy positioning. She is strongest when the fight stays organized.
Late Game
In late game Mel should focus on safe sustained contribution and high-value spell usage rather than risky forward plays. Surviving to keep casting is very important.
Tips & Tricks
- Spacing is one of your most important strengths.
- Safe pressure is better than greedy positioning.
- Fight control matters more than panic aggression.
- Play with your frontline and objective setup.
- Value consistency over risky hero plays.
Mel
Mid
B
26.6
Review section coming soon