LoLTier
Bard

Bard

Tier A Win Rate 53.10% Pick Rate 8.26% Ban Rate 11.84% Role Support Games 113 Patch 26.6

Runes

Games 25 Wins 14
Domination
Primary
Electrocute
Cheap Shot
Deep Ward
Relentless Hunter
Inspiration
Secondary
Magical Footwear
Cosmic Insight
Stat Shards
Attack Speed
Movement Speed
Health

Boots

Item 3009

Best Core

Item 3190
Item 2524
Item 3877

Completed Items

Item 3190
Item 2524
Item 3877
Item 3222
Item 3869
Item 3067

Skill Priority

Q > W > E

Best Skill Order

1
Q Skill
2
W Skill
3
E Skill
4
Q Skill
5
Q Skill
6
R Skill
7
Q Skill
8
W Skill
9
Q Skill
10
W Skill
11
R Skill
12
W Skill
13
W Skill
14
E Skill

Overview

Bard is a roaming utility support who excels at creating chaos, controlling vision, and setting up plays across the map. His kit offers strong pick potential, team utility, and unique playmaking tools that can completely change the flow of a game. When played well, Bard can influence every lane and constantly pressure the enemy team with unpredictable movement.

Strengths

  • Excellent roaming and map impact
  • Strong pick potential with Cosmic Binding
  • Very useful vision control through mobility
  • Can completely change fights with Tempered Fate
  • Strong utility and playmaking potential

Weaknesses

  • Can be hard to execute consistently
  • Ultimate can hurt your own team if mistimed
  • Needs strong decision making to roam effectively
  • Less reliable in standard front-to-back fights
  • Can leave lane vulnerable if roaming badly

Early Game

In the early game Bard should look for controlled trades and windows to roam after the wave is stable. His lane presence can be annoying thanks to slows and poke, but his real strength comes from leaving lane at the right time and helping other areas of the map.

Mid Game

Mid game is where Bard becomes especially dangerous. His ability to move quickly around the map, catch targets in fog of war, and create picks with his ultimate makes him a constant threat. Use tunnels and vision control to pressure objectives and side lanes.

Late Game

In late game fights Bard should focus on setting up favorable situations rather than forcing random plays. A good ultimate can isolate enemy carries, stop engages, or save allies. Patience and timing matter much more than speed when teamfights become more important.

Tips & Tricks

  • Roam only when your ADC can safely handle the wave or reset.
  • Use Magical Journey creatively for engages, escapes, and rotations.
  • Do not rush your ultimate; a bad one can ruin a fight.
  • Look for stuns against walls and minions with Cosmic Binding.
  • Controlling vision makes Bard's playmaking far more dangerous.

Best Matchups

Worst Matchups

Best Synergy

Similar Champions

Bard
Support
A
26.6
Review section coming soon