Aatrox

Aatrox

Jungle Build, Runes, Items · Patch 26.12

C Tier Win Rate 47.7% Pick Rate 1.7% Ban Rate 1.7% Role Jungle Games 300 Patch 26.12 ▲ BUFFED
Aatrox received buffeds in this patch.
Build ARAM Arena
Patch: 26.12
Tier C
Win Rate 47.7%
Pick Rate 1.7%
Ban Rate 1.7%
Matches 300
Aatrox wins lanes by making every trade hurt — his Q sweet spots deal massive damage and his passive keeps him healthy enough to go again.
RUNES
WR 45.74% PR 86.00% Games 258
Precision
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 44.44% PR 6.00% Games 18
Domination
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Resolve
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 8 PR 3%
Item 1054
Item 2003
Item 1036
Item 2031
Games 8 PR 3%
Item 1055
Item 2003
Item 1036
Item 2031

Build Order

Item 1101
Item 1036
Item 1028
Item 2021
Item 6610
Item 6333
Item 3161
Item 6697

Completed Items

Item 6610
Item 6333
Item 3161
Item 6697
Item 2019
Item 3053

Situational Items

Item 3133
Item 1037
Item 1001
Item 2022
Item 3134
Item 1029
Item 1054
Item 1055
Situational Item Guide
  • If the enemy team has 3+ tanks, build Serylda's Grudge after your first item — the armor penetration and slow make your Q sweet spots significantly more threatening against high-armor frontlines.
  • If you're facing heavy burst assassins like Zed or Talon, rush Sterak's Gage second for the shield — it gives you enough durability to survive their burst and retaliate with your own combo.
  • If you're significantly ahead, add Collector for the execute passive — it converts near-kills into guaranteed kills and accelerates your snowball through the mid game.
  • If the enemy team has excessive healing (Soraka, Yuumi, Kog'Maw), buy Mortal Reminder early to reduce their sustain before it becomes unmanageable in teamfights.
Ability Max Order Q > E > W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
E
E
E
E
E
E
R
R
R
R
💡 Q önce çünkü hem birincil hasar hem de kitle kontrolü kaynağın — tatlı nokta isabetleri tüm oyunun temelidir. E ikinci çünkü Q açılarını iyileştirmek ve yeniden konumlanmak için kritiktir. W son çünkü utility sağlar ama hasar katkısı en düşüktür.
Power Spike Aatrox — Jungle
PEAK
0–5 min 6–10 min 11–15 min 16–20 min 21–25 min 26+ min
WEAK · 0–8 min
Aatrox is vulnerable before his first item if he misses Q sweet spots. Play around wave control and short trades. Avoid overextending against high-damage early laners like Darius or Renekton.
PEAK · 14–28 min
First item completed, Conqueror fully ramped, and ultimate available. This is Aatrox's strongest window — his Q sweet spots delete most targets, his passive sustain makes him nearly unkillable in extended trades, and his ultimate turns losing fights into won ones. Force side lane pressure and skirmishes aggressively.
LATE · 30+ min
Aatrox remains strong at full build but faces diminishing returns against well-itemized tanks. Focus on finding Q sweet spot angles in teamfights and using ultimate at the right moment rather than forcing every engagement.
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Overview

Aatrox is a powerful AD bruiser who thrives in extended fights. His abilities allow him to deal heavy area damage while sustaining through combat with healing and crowd control. When played correctly, Aatrox can dominate the lane and become a major threat in mid and late game teamfights. His strength comes from spacing well, hitting the sweet spots of his Q, and choosing the right moment to commit with his ultimate.

Strengths

  • Excellent sustain during extended fights — Aatrox's passive healing scales with his total AD and activates on every ability hit, meaning the longer a fight lasts the more he heals relative to incoming damage. Against opponents without burst tools, this makes him effectively unkillable once his Conqueror reaches full stacks.
  • Strong teamfight presence with area damage — His Q covers a large area across three casts, and the sweet spot true damage amplifies significantly in a grouped fight where multiple enemies are within range. His W pulls enemies into the sweet spot radius, creating forced grouping opportunities that amplify his total AoE output.
  • Powerful mid game spike — With first item complete and Conqueror available, Aatrox's sustained damage in side lane duels becomes one of the highest in the top lane. His ultimate at this stage is a fight reset that most opponents cannot match.
  • Good crowd control and zoning potential — His Q knockups create consistent crowd control chains in extended fights, and his W knock-in forces enemies to choose between stepping into his sweet spot or repositioning away from it. Both options favor Aatrox.
  • Can heavily punish melee champions — Melee opponents must walk into his Q sweet spot range to trade, giving Aatrox the positioning advantage in almost every melee matchup. His passive healing makes the trades increasingly one-sided as the fight extends.

Weaknesses

  • Can struggle against ranged champions that kite well — Ranged opponents can poke Aatrox from outside his Q range without entering sweet spot range, and his only gap-closer (E) has a cooldown that ranged kiting can outpace. In these matchups his passive healing rarely compensates for the sustained poke damage.
  • Missing skillshots makes him much weaker — Every Q cast that misses removes a damage source and a healing proc simultaneously. A fight where all three Q casts miss outputs near-zero damage and zero healing, making him trivially killable by almost any opponent regardless of items.
  • Needs good positioning to maximize damage — His Q sweet spots require landing the outer edge of each cast on the target, which demands specific spacing and prediction. Without correct positioning, his total damage output drops significantly even when abilities technically hit.
  • Becomes vulnerable when abilities are on cooldown — Between Q rotations, Aatrox's damage drops to auto attacks and W, which is insufficient against most opponents at full health. Experienced players identify these cooldown windows and apply burst pressure specifically during them.
  • Heavy crowd control can shut him down — Aatrox has no cleanse and no CC immunity in his kit. A stun or root mid-combo stops all three Q casts and denies the healing they would have provided, turning a winning trade into a losing one instantly.

Early Game

In the early game, focus on controlling the lane with the range and knockups from your Q. Try to take short, efficient trades and use your passive to recover health. Do not waste abilities unnecessarily, because Aatrox is much easier to punish when his cooldowns are down. Play around wave control, look for favorable trades, and build toward your first item spike safely.

Mid Game

Aatrox becomes much more threatening once he completes one or two core items. This is the stage where you want to pressure side lanes, contest neutral objectives, and look for skirmishes. With your ultimate active, you can outlast many champions in extended fights. Try to enter fights when your team can follow up and avoid overforcing without support.

Late Game

In late game teamfights, your job is to pressure the frontline while threatening anyone who steps too close. Aatrox can still carry fights if he finds good angles for Q sweet spots and uses his ultimate at the right moment. Be patient, watch enemy crowd control, and commit when the fight becomes chaotic enough for you to sustain through the damage.

How to Win

EARLY GAME
  • Build lane priority with wave control
  • Poke enemy down with short Q trades
MID GAME
  • Force side lane with first item completed
  • Join Herald or Dragon with ultimate available
LATE GAME
  • Melt frontline to open path for carries
  • Reverse losing fights with ultimate

Tips & Tricks

  • Try to hit the sweet spots of your Q for maximum damage and knockup value — the outer edge of each cast deals significantly more damage than the inner area, and landing all three sweet spots in a single rotation is your highest single-target burst window.
  • Use E during your Q animation to reposition and improve your angle — dashing sideways or forward mid-Q-rotation repositions your hitbox relative to the target, making the next sweet spot easier to land on a moving opponent.
  • Activate your ultimate before fully committing to a long fight — World Ender's damage amp and revive threat make opponents more hesitant to fight back, and activating it early maximizes the duration of the AD bonus and healing amplification.
  • Do not waste W unless you can follow up with pressure or crowd control — the knock-in without a Q sweet spot follow-up deals minimal damage and gives the opponent time to reposition out of your Q range.
  • Be patient in teamfights and wait for enemies to group up — your Q's AoE sweet spot is most valuable when multiple enemies are within range simultaneously, converting a single well-timed Q into a multi-target crowd control and damage event.

For official ability details and lore, visit the official Aatrox page and the Aatrox Wiki.