Fizz

Fizz

Mid Build, Runes, Items · Patch 26.9

B Tier Win Rate 53.6% Pick Rate 1.5% Ban Rate 2.0% Role Mid Games 153 Patch 26.9
Patch: 26.9
Tier B
Win Rate 53.6%
Pick Rate 1.5%
Ban Rate 2.0%
Matches 153
RUNES
WR 50.94% PR 69.28% Games 106
Domination
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 60.53% PR 24.84% Games 38
Precision
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Domination
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 35 PR 23%
Item 1056
Item 2003
Item 1082
Item 2031
Games 24 PR 16%
Item 1056
Item 2003
Item 1082
Item 1052

Build Order

Item 1056
Item 1082
Item 1052
Item 1001
Item 3113
Item 3100
Item 3157
Item 3171

Completed Items

Item 3157
Item 3100
Item 3171
Item 2503
Item 2510
Item 3089

Situational Items

Item 1026
Item 2022
Item 3802
Item 3057
Item 2508
Item 1101
Item 1042
Item 1028
Ability Max Order E > W > Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E
R
R
R
R

Overview

Fizz is a mobile AP assassin who excels at bursting down squishy targets and slipping out before the enemy can punish him. His kit rewards smart timing, patience, and finding the right moment to commit. When played well, Fizz can completely take over mid game skirmishes and constantly threaten enemy carries.

Strengths

  • Very strong burst damage against squishy champions
  • Excellent mobility and dodge potential
  • Can punish immobile carries very hard
  • Strong pick potential in skirmishes
  • Very threatening once ultimate is available

Weaknesses

  • Can struggle when behind
  • Less effective against tanky team compositions
  • Needs good timing to commit safely
  • Can be punished heavily by crowd control
  • Bad all-ins can cost him the lane or the fight

Early Game

In the early game Fizz should focus on staying healthy, farming what he safely can, and taking smart trades when enemy cooldowns are down. He becomes much more threatening after level 6, so there is no need to overforce risky plays too early.

Mid Game

Mid game is where Fizz becomes a real problem for enemy carries. With his ultimate and burst combo, he can quickly punish bad positioning and create picks around side lanes or jungle entrances. This is his strongest phase if he is even or ahead.

Late Game

In late game fights Fizz should avoid showing too early. His value comes from threatening the backline, forcing carries to respect his angle, and choosing clean assassination windows. Patience matters much more than panic engages.

Tips & Tricks

  • Wait for enemy cooldowns before committing fully.
  • Use your mobility to dodge key spells instead of wasting it for no reason.
  • Do not force all-ins into heavy crowd control without a clear opening.
  • Your best fights are often the ones where enemy carries feel unsafe before you even engage.
  • Patience creates cleaner assassination angles than panic aggression.