Milio

Milio

Support Build, Runes, Items · Patch 26.12

C Tier Win Rate 53.9% Pick Rate 1.2% Ban Rate 1.2% Role Support Games 102 Patch 26.12
No significant changes in this patch.
Build ARAM Arena
Patch: 26.12
Tier C
Win Rate 53.9%
Pick Rate 1.2%
Ban Rate 1.2%
Matches 102
RUNES
WR 54.84% PR 91.18% Games 93
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 42.86% PR 6.86% Games 7
Resolve
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Sorcery
Sorcery
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 6 PR 6%
Item 2003
Item 1052
Item 1004
Item 4642
Games 4 PR 4%
Item 2003
Item 1001
Item 2022
Item 1004

Build Order

Item 1052
Item 4642
Item 2022
Item 3870
Item 6620
Item 6617
Item 3504
Item 3114

Completed Items

Item 3870
Item 6620
Item 6617
Item 3504
Item 3114
Item 3107

Situational Items

Item 3067
Item 1004
Item 1001
Item 1028
Item 3113
Item 1082
Item 3108
Item 6616
Ability Max Order E > W > Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E
R
R
R
Power Spike Milio — Support
PEAK
0–5 min 6–10 min 11–15 min 16–20 min 21–25 min 26+ min
WEAK · 0–10 min
Play safe early.
PEAK · 16–22 min
First two items complete, look to fight.
LATE · 30+ min
Engage as frontline, peel for carries.
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Overview

Milio is an enchanter support who excels at protecting carries, extending ally range, and keeping his team stable through healing and cleansing utility. He is strongest when paired with high-value damage dealers.

Strengths

  • Excellent carry protection
  • Very strong with scaling ADCs
  • Useful healing and cleansing support
  • Improves ally threat through range support
  • High value in structured teamfights

Weaknesses

  • Low direct engage threat
  • Can feel weak without a real carry to protect
  • Needs strong positioning
  • Can be punished by hard engage
  • Less impactful if key cooldowns are wasted

Early Game

In the early game Milio should focus on keeping lane stable, supporting safe trades, and enabling his ADC to farm comfortably. He gains value by preventing bad fights rather than forcing them.

Mid Game

Mid game is where Milio becomes much more valuable if his team has a carry worth enabling. He can make standard front-to-back fights far easier for his side.

Late Game

In late game fights Milio should stay safe and focus entirely on empowering and protecting the highest-value ally. He wins through support value, not personal risk.

Tips & Tricks

  • Your best value often comes from one protected carry.
  • Do not waste cleansing tools too early.
  • Play for stability, not chaos.
  • Good positioning is everything on enchanters.
  • Range support can completely change how a fight is played.

For official ability details and lore, visit the official Milio page and the Milio Wiki.