Riven

Riven

Mid Build, Runes, Items · Patch 26.12

C Tier Win Rate 42.8% Pick Rate 1.8% Ban Rate 17.4% Role Mid Games 311 Patch 26.12
No significant changes in this patch.
Build ARAM Arena
Patch: 26.12
Tier C
Win Rate 42.8%
Pick Rate 1.8%
Ban Rate 17.4%
Matches 311
RUNES
WR 43.05% PR 97.11% Games 302
Precision
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 33.33% PR 1.93% Games 6
Resolve
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Inspiration
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 57 PR 18%
Item 1055
Item 2003
Item 1001
Item 2022
Games 24 PR 8%
Item 1055
Item 2003
Item 1036
Item 2031

Build Order

Item 1055
Item 1036
Item 2022
Item 3133
Item 6333
Item 2517
Item 3168
Item 3179

Completed Items

Item 6333
Item 2517
Item 3168
Item 3179
Item 3156
Item 3133

Situational Items

Item 1001
Item 1037
Item 3008
Item 3134
Item 6696
Item 1033
Item 3155
Item 2020
Ability Max Order Q > E > W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E
R
R
R
R
Power Spike Riven — Mid
PEAK
0–5 min 6–10 min 11–15 min 16–20 min 21–25 min 26+ min
WEAK · 0–10 min
Play safe early.
PEAK · 16–22 min
First two items complete, look to fight.
LATE · 30+ min
Engage as frontline, peel for carries.
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Overview

Riven is the kind of champion where the gap between a bad Riven and a good Riven is enormous. On paper she looks like a mobile bruiser, but in practice she is a mechanical puzzle that rewards players who put in serious time learning her combos and animation cancels. When played well, she is one of the most oppressive top laners in the game — she can all-in almost anyone at level 2 or 3, snowball off early kills, and become nearly impossible to stop by mid game. The key is that her power is entirely tied to how smoothly you execute her kit. Sloppy Riven loses trades she should win. Clean Riven deletes people who think they are safe.

Strengths

  • Incredible mobility with three charges of Q and a dash on E that reset in fights
  • Snowballs extremely hard off early kills — one lead can become unstoppable
  • High burst damage in a short window that most champions cannot react to
  • Strong all-in at levels 2 and 3 before opponents have defensive tools
  • Excellent dueling potential in side lanes throughout the game

Weaknesses

  • Extremely mechanical — mistimed combos and animation cancels mean wasted damage and cooldowns
  • Falls off hard if she does not get early leads — a behind Riven is nearly useless
  • Struggles against tanks with percent health damage or true damage who can outlast her burst
  • No ranged poke means she has to walk into damage to trade, which punishes her against ranged matchups
  • Cooldown management is critical — using abilities in the wrong order leaves her with nothing

Early Game

Riven's early game is where she does most of her damage to the enemy laner's mental. She has a genuine kill threat at level 2 with Q and E, and at level 3 with her full basic combo she can chunk almost anyone badly. The trick is reading when the enemy is vulnerable — when they step too close, when they go for CS in a bad spot, when they waste a key ability. Short trades favor Riven because of her passive shield on Q casts and her E shield. Do not overstay extended trades early without your ultimate. Push for kills when you have level advantage or summoner spell advantage.

Mid Game

If Riven gets ahead early, mid game is her playground. She can split push side lanes and win almost any 1v1 or 1v2 if she is fed enough. Her mobility makes her extremely hard to gank when played correctly — she can dash through walls and use her Q movement to dodge abilities. When joining teamfights, look for flanks rather than frontlining. Riven is not a frontliner — she is an assassin in a bruiser's body. Find the carry, delete them in one combo, then clean up or escape. If you are behind, play more carefully and look for safe farm rather than forcing fights you will lose.

Late Game

Late game Riven is strong but less dominant than mid game because enemies have more health, resistances and defensive tools. Her window to burst someone down gets shorter as the game goes on. The key is finding the right moment — catching a priority target out of position and deleting them before they can react is still very realistic with a good combo. In full teamfights, try not to get CC'd before you can do anything. Riven with all abilities on cooldown is a sitting duck. Save E for dodging key abilities and use it defensively when needed.

Tips & Tricks

  • Learn the fast combo: Q3 into E flash cancel into W into R2 — this is the highest damage output in the shortest window.
  • Always animation cancel your Q casts with an auto attack between each charge for extra passive shield stacks and damage.
  • E shield absorbs damage at the start — use it proactively when walking into a trade, not reactively after you take damage.
  • Riven's R1 gives an attack damage steroid — activate it before your combo, not after.
  • In side lane, always know where the enemy jungler is. Riven can escape most ganks but getting hard CC'd with no abilities is a death.

For official ability details and lore, visit the official Riven page and the Riven Wiki.