LoLTier
Talon

Talon

Tier A Win Rate 63.64% Pick Rate 2.78% Ban Rate 5.26% Role Jungle Games 55 Patch 26.6

Runes

Games 10 Wins 6
Domination
Primary
Electrocute
Sudden Impact
Sixth Sense
Treasure Hunter
Inspiration
Secondary
Magical Footwear
Cosmic Insight
Stat Shards
Adaptive Force
Adaptive Force
Scaling Health

Boots

Item 3158

Best Core

Item 3142
Item 6695
Item 3179

Completed Items

Item 3142
Item 6695
Item 3179
Item 3814
Item 1036
Item 6694

Skill Priority

W > Q > E

Best Skill Order

1
W Skill
2
Q Skill
3
E Skill
4
W Skill
5
W Skill
6
R Skill
7
W Skill
8
Q Skill
9
W Skill
10
Q Skill
11
R Skill
12
Q Skill
13
Q Skill
14
E Skill
15
E Skill
16
R Skill
17
E Skill

Overview

Talon is an AD assassin who excels at fast roams, quick kills, and punishing isolated targets. His mobility across terrain allows him to pressure side lanes and create constant uncertainty on the map.

Strengths

  • Excellent roaming speed and map pressure
  • High burst against squishy targets
  • Very strong at punishing isolation
  • Can create snowball from side lane picks
  • Mobility makes him hard to track

Weaknesses

  • Can struggle into heavy armor and peel
  • Less effective in full grouped front-to-back fights
  • Needs strong timing and target access
  • Falls off if he cannot reach carries
  • Can be punished by heavy control

Early Game

In the early game Talon should look for wave control and opportunities to impact side lanes rather than only staying mid. He becomes much scarier when the whole map has to respect him.

Mid Game

Mid game is where Talon often feels strongest. He can rapidly move through terrain, punish bad vision, and turn isolated enemies into instant picks.

Late Game

In late game Talon must be more selective and patient. He still threatens carries, but forcing bad entries into grouped enemies usually lowers his value dramatically.

Tips & Tricks

  • Roaming value is one of your biggest strengths.
  • Bad enemy vision makes your job much easier.
  • Do not force front-to-back fights if side picks are possible.
  • You want isolated targets, not prepared groups.
  • Timing matters more than blind aggression.
Talon
Jungle
A
26.6
Review section coming soon