Talon
Tier A
Win Rate 63.64%
Pick Rate 2.78%
Ban Rate 5.26%
Role Jungle
Games 55
Patch 26.6
Runes
Stat Shards
Boots
Best Core
Completed Items
Skill Priority
W > Q > E
Best Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
Overview
Talon is an AD assassin who excels at fast roams, quick kills, and punishing isolated targets. His mobility across terrain allows him to pressure side lanes and create constant uncertainty on the map.
Strengths
- Excellent roaming speed and map pressure
- High burst against squishy targets
- Very strong at punishing isolation
- Can create snowball from side lane picks
- Mobility makes him hard to track
Weaknesses
- Can struggle into heavy armor and peel
- Less effective in full grouped front-to-back fights
- Needs strong timing and target access
- Falls off if he cannot reach carries
- Can be punished by heavy control
Early Game
In the early game Talon should look for wave control and opportunities to impact side lanes rather than only staying mid. He becomes much scarier when the whole map has to respect him.
Mid Game
Mid game is where Talon often feels strongest. He can rapidly move through terrain, punish bad vision, and turn isolated enemies into instant picks.
Late Game
In late game Talon must be more selective and patient. He still threatens carries, but forcing bad entries into grouped enemies usually lowers his value dramatically.
Tips & Tricks
- Roaming value is one of your biggest strengths.
- Bad enemy vision makes your job much easier.
- Do not force front-to-back fights if side picks are possible.
- You want isolated targets, not prepared groups.
- Timing matters more than blind aggression.
Talon
Jungle
A
26.6
Review section coming soon