Karthus

Karthus

ADC Build, Runes, Items · Patch 26.12

B Tier Win Rate 46.7% Pick Rate 1.9% Ban Rate 9.7% Role ADC Games 272 Patch 26.12
No significant changes in this patch.
Build ARAM Arena
Patch: 26.12
Tier B
Win Rate 46.7%
Pick Rate 1.9%
Ban Rate 9.7%
Matches 272
RUNES
WR 46.67% PR 77.21% Games 210
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 53.06% PR 18.01% Games 49
Domination
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 49 PR 18%
Item 1056
Item 2003
Item 1052
Item 1027
Games 23 PR 8%
Item 1056
Item 2003
Item 1052
Item 3802

Build Order

Item 1056
Item 1052
Item 1027
Item 3802
Item 1001
Item 2503
Item 4645
Item 3089

Completed Items

Item 2503
Item 4645
Item 3089
Item 6653
Item 3135
Item 3157

Situational Items

Item 2508
Item 1082
Item 1058
Item 2022
Item 3147
Item 3145
Item 1101
Item 1102
Ability Max Order Q > E > W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E
R
R
R
R
Power Spike Karthus — ADC
PEAK
0–5 min 6–10 min 11–15 min 16–20 min 21–25 min 26+ min
WEAK · 0–10 min
Play safe early.
PEAK · 16–22 min
First two items complete, look to fight.
LATE · 30+ min
Engage as frontline, peel for carries.
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Overview

Karthus is a late game scaling mage who specializes in global pressure and sustained damage. His passive lets him keep dealing damage after death, and his ultimate can execute low health enemies anywhere on the map. Weak early but becomes a teamfight monster with items.

Strengths

  • Global ultimate that can execute anywhere
  • Massive AoE damage in teamfights
  • Passive allows damage even after dying
  • Scales extremely well into late game
  • Strong objective pressure with R

Weaknesses

  • No mobility whatsoever
  • Very easy to kill if caught
  • Weak early laning phase
  • Ultimate can be countered by Zhonya's or cleanse
  • Requires good map awareness to use R effectively

Early Game

Karthus early game is all about surviving and farming. Use Q to last hit and poke safely. Avoid extended trades and respect kill pressure from assassins. Your goal is to reach your core items as fast as possible without dying.

Mid Game

Mid game Karthus should look for teamfights and skirmishes where his AoE shines. Use R whenever multiple enemies are low across the map. Do not overextend alone, you are an easy target without peel. Stay with teammates.

Late Game

Late game is where Karthus truly takes over. In teamfights just walk into the enemy team and deal as much damage as possible. Even if you die your passive keeps going. Keep R ready for execute opportunities after every fight.

Tips & Tricks

  • Always check enemy HP bars before using R, do not waste it.
  • Position aggressively in teamfights, your passive rewards dying in the middle of enemies.
  • Q does more damage at the center, try to land it precisely.
  • Buy Zhonya's to survive burst and keep dealing damage.
  • Track enemy Zhonya's and QSS cooldowns before using R.

For official ability details and lore, visit the official Karthus page and the Karthus Wiki.