Vladimir

Vladimir

Mid Build, Runes, Items · Patch 26.12

B Tier Win Rate 48.8% Pick Rate 1.6% Ban Rate 9.2% Role Mid Games 297 Patch 26.12
No significant changes in this patch.
Build ARAM Arena
Patch: 26.12
Tier B
Win Rate 48.8%
Pick Rate 1.6%
Ban Rate 9.2%
Matches 297
RUNES
WR 49.13% PR 58.25% Games 173
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 44.64% PR 18.86% Games 56
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 43 PR 14%
Item 1056
Item 2003
Item 1082
Item 1052
Games 40 PR 13%
Item 1056
Item 2003
Item 1001
Item 1082

Build Order

Item 1056
Item 1082
Item 1052
Item 3152
Item 3089
Item 4633
Item 3041
Item 3171

Completed Items

Item 3152
Item 3089
Item 4633
Item 3041
Item 3171
Item 4646

Situational Items

Item 3108
Item 3145
Item 1001
Item 2022
Item 1028
Item 1058
Item 3113
Item 3147
Ability Max Order Q > E > W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
E
E
E
E
E
E
R
R
R
Power Spike Vladimir — Mid
PEAK
0–5 min 6–10 min 11–15 min 16–20 min 21–25 min 26+ min
WEAK · 0–10 min
Play safe early.
PEAK · 16–22 min
First two items complete, look to fight.
LATE · 30+ min
Engage as frontline, peel for carries.
Loading abilities...

Overview

Vladimir is a scaling battlemage who excels at sustaining through lane, surviving dangerous pressure, and exploding grouped enemies later with huge teamfight damage. He becomes a massive threat once he reaches key item spikes and can enter fights on his own terms.

Strengths

  • Excellent scaling into late game
  • Strong sustain and survivability
  • Huge teamfight damage when he reaches targets
  • Very dangerous with item spikes
  • Can take over grouped fights

Weaknesses

  • Weak early pressure compared to aggressive lanes
  • Needs items and time
  • Can struggle into range and anti-heal pressure
  • Needs smart fight entry timing
  • Less useful if kept out of target range

Early Game

In the early game Vladimir should focus on safe lane survival, farming, and avoiding unnecessary punishment while building toward his first meaningful spikes.

Mid Game

Mid game is where Vladimir starts becoming dangerous if his progression is on schedule. He can threaten grouped targets much more once his damage profile starts maturing.

Late Game

In late game fights Vladimir becomes a massive carry threat if he finds the right entry. He is most dangerous when enemies group carelessly or lack the tools to stop his approach.

Tips & Tricks

  • Your biggest spikes come later, respect that early.
  • You want smart entries, not blind dives.
  • Grouped enemies often create your best fights.
  • Anti-heal and range are real threats.
  • Late game carry value is enormous if you reach it cleanly.

For official ability details and lore, visit the official Vladimir page and the Vladimir Wiki.