Malphite

Malphite

Top Build, Runes, Items · Patch 26.12

B Tier Win Rate 45.0% Pick Rate 3.1% Ban Rate 14.0% Role Top Games 311 Patch 26.12
No significant changes in this patch.
Build ARAM Arena
Patch: 26.12
Tier B
Win Rate 45.0%
Pick Rate 3.1%
Ban Rate 14.0%
Matches 311
RUNES
WR 44.83% PR 65.27% Games 203
Sorcery
Sorcery
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Resolve
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 48.65% PR 23.79% Games 74
Resolve
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Sorcery
Sorcery
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 12 PR 4%
Item 1056
Item 2003
Item 1001
Item 1029
Games 9 PR 3%
Item 1056
Item 2003
Item 1029
Item 2031

Build Order

Item 1056
Item 1029
Item 1001
Item 1028
Item 3110
Item 3068
Item 3076
Item 2504

Completed Items

Item 3110
Item 3068
Item 3076
Item 2504
Item 3075
Item 3118

Situational Items

Item 6660
Item 1033
Item 1031
Item 1120
Item 1026
Item 3082
Item 3211
Item 1082
Ability Max Order Q > E > W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
E
E
E
E
E
E
R
R
R
R
Power Spike Malphite — Top
PEAK
0–5 min 6–10 min 11–15 min 16–20 min 21–25 min 26+ min
WEAK · 0–10 min
Play safe early.
PEAK · 16–22 min
First two items complete, look to fight.
LATE · 30+ min
Engage as frontline, peel for carries.
Loading abilities...

Overview

Malphite is a durable tank who excels at starting fights, punishing heavy AD compositions, and controlling teamfights with reliable engage. His value comes from simple but powerful initiation and strong frontline presence.

Strengths

  • Very strong teamfight engage
  • Excellent against AD-heavy teams
  • Reliable frontline presence
  • Simple and effective playstyle
  • Strong AoE disruption with ultimate

Weaknesses

  • Can struggle against AP and sustained magic damage
  • Predictable engage pattern
  • Less useful if ultimate is unavailable
  • Can be kited when not in range
  • Lane can be weak into some ranged matchups

Early Game

In the early game Malphite should focus on stable farming, smart trading, and staying healthy until his stronger fight tools come online. He does not need to dominate lane to be valuable later.

Mid Game

Mid game is where Malphite becomes a major threat around objectives. One good ultimate can instantly decide a skirmish or objective fight in your team's favor.

Late Game

In late game fights Malphite should look for high-value engages on grouped enemies or key carries. He wins by creating clean openings for his team, not by chasing low-value targets.

Tips & Tricks

  • A patient ultimate is often better than a rushed one.
  • Your engage value matters more than random poke.
  • AD-heavy enemies make your job much easier.
  • Play around objective fights where grouped targets are common.
  • Frontlining smartly is just as important as landing ultimate.

For official ability details and lore, visit the official Malphite page and the Malphite Wiki.