RekSai

RekSai

Jungle Build, Runes, Items · Patch 26.12

B Tier Win Rate 49.4% Pick Rate 2.6% Ban Rate 7.0% Role Jungle Games 255 Patch 26.12
No significant changes in this patch.
Build ARAM Arena
Patch: 26.12
Tier B
Win Rate 49.4%
Pick Rate 2.6%
Ban Rate 7.0%
Matches 255
RUNES
WR 50.00% PR 58.04% Games 148
Domination
Domination
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
WR 48.72% PR 30.59% Games 78
Precision
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Adaptive Force
Attack Speed
Cooldown Reduction
Adaptive Force
Movement Speed
Health
Health
Slow Resist & Tenacity
Scaling Health
Items

Starting Items

Games 17 PR 7%
Item 1101
Item 2021
Item 1001
Item 1036
Games 11 PR 4%
Item 1101
Item 1036
Item 1001
Item 2021

Build Order

Item 1101
Item 1036
Item 3748
Item 3161
Item 6333
Item 6695
Item 3123
Item 2019

Completed Items

Item 3748
Item 3161
Item 6333
Item 6695
Item 3123
Item 2019

Situational Items

Item 2021
Item 1028
Item 1037
Item 1001
Item 1011
Item 3077
Item 1033
Item 1029
Ability Max Order E > Q > W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
E
E
E
E
E
E
R
R
R
Power Spike RekSai — Jungle
PEAK
0–5 min 6–10 min 11–15 min 16–20 min 21–25 min 26+ min
WEAK · 0–10 min
Play safe early.
PEAK · 16–22 min
First two items complete, look to fight.
LATE · 30+ min
Engage as frontline, peel for carries.
Loading abilities...

Overview

Rek'Sai is a predator who dominates the early and mid game through constant aggression, map pressure, and one of the most unique mobility tools in the entire game. Her tunnel network is what separates her from every other jungler — she can place tunnels at key locations around the map and then instantly travel between them, creating a web of fast travel routes that lets her appear on any side of the map within seconds. Her tremor sense while burrowed lets her track enemy movement through the ground which gives her information about approaching enemies that other junglers simply do not have. Her early dueling is among the best of any jungler and her gank setup is extremely reliable with the knockup from burrowed Q. The weakness is that she is heavily weighted toward the early game and her power drops off significantly if she does not convert her early dominance into a lead before enemies reach their item spikes.

Strengths

  • Tunnel network creates a unique fast travel system that lets her appear anywhere on the map within seconds making her map presence unmatched
  • Tremor sense while burrowed tracks nearby enemy movement giving her information that other junglers cannot access
  • Burrowed Q Prey Seeker plus unburrowed Q Void Rush knockup combination is one of the most reliable gank setups in the game
  • Extremely strong early duelist that can beat most junglers in an invade at level 3 with correct fury management
  • Unburrow knockup has very short cooldown making her sustained CC output in skirmishes very high

Weaknesses

  • Falls off significantly in late game full teamfights where her damage and tank stats cannot compete with fully itemized champions
  • Tunnel placement requires foresight — tunnels placed in bad locations are useless and misplaced tunnels waste the unique advantage her kit provides
  • Heavily frontloaded — she needs to convert early pressure into kills and objectives before 20 to 25 minutes or the game becomes very hard to win
  • Limited teamfight damage late game means she often has to rely on picks and flanks rather than being a primary engage or damage dealer
  • Burrowed tremor sense requires being underground which takes time and has counterplay from enemies who learn to play around it

Early Game

Rek'Sai early game is about establishing map control through fast clears, smart tunnel placement, and early invades. Her clear speed is excellent and her level 3 dueling is among the strongest in the game. Start by placing your first tunnel at a key gank location — usually in the river or near a lane entrance — so you have a fast travel route established before your first gank. When ganking, burrow before approaching so you can use the burrowed Q detection and then unburrow into the knockup at the right moment for a guaranteed CC. Invade the enemy jungler when you know their starting position and have a level or health advantage. Track the enemy jungler constantly using tremor sense and your knowledge of jungle routes to predict where they are.

Mid Game

Mid game Rek'Sai with a few kills and tunnel network established is at her strongest. Her tunnels create a fast travel system that lets her be in two places almost simultaneously — split your tunnel pairs strategically between top side and bot side so you can respond to any opportunity on the map within seconds. In skirmishes her sustained CC from repeated unburrowing knockups combined with her damage makes her very hard to deal with before she falls off. Prioritize objectives immediately after successful ganks — Rek'Sai who kills the bot lane and immediately takes dragon is getting double value from every successful play. Track the enemy jungler position constantly and use your tunnel network to counter-gank whenever they commit to a lane.

Late Game

Late game Rek'Sai is weaker in full teamfights but her tunnel network and pick potential remain valuable. Her tunnels create the fastest objective rotation tool in the game — a tunnel next to baron lets her appear at any lane within seconds after a baron fight. Focus on finding picks on isolated targets using your tunnels to approach from unexpected directions and your tremor sense to track movement. In teamfights use your knockup CC and tankiness to disrupt the enemy rather than trying to deal significant damage. If you got ahead early your items help extend your viability but accept that late game is damage dealer territory and focus on enabling your team through CC and vision rather than trying to carry.

Tips & Tricks

  • Place tunnel entrances strategically at the start of the game — one near baron, one near dragon, and one near each side lane gives you the most flexible fast travel network.
  • Tremor sense while burrowed shows moving enemies as ripples on the ground — learn to read these to track enemy jungler position and anticipate ganks on your laners.
  • The burrowed Q Prey Seeker reveals enemies in a small area on hit — use it before ungapping to confirm enemy position before committing to the unburrow knockup.
  • Fury generation from burrowed attacks empowers your unburrowed abilities — always attack while burrowed in fights before unburrowing for the empowered knockup damage.
  • Tunnels can be entered by allies as well — communicate tunnel locations to your team so they can use them for quick rotations to objectives and cross-map plays.

For official ability details and lore, visit the official RekSai page and the RekSai Wiki.